Support · patch 16.18

Bard

the Wandering Caretaker  /  Support, Mage

Support 100%

Win rate
54.4%
Range
49.3 to 59.4%
Pick
11.2%
Ban
16.6%
Games
373
Tier
S

On patch 16.18, Bard won 54.4% of 373 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 49.3%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
3.17
K / D / A
2.5 / 5.6 / 15.3
CS per min
0.9
Gold
8.7k
Damage
12k
Vision
88

Build path

The first three completed items, in the order they were actually bought.

  • Hextech Rocketbelt › Zeke's Convergence › Frozen Heart

    12 games3% of games

    75.0% over 12 games, a range of 47% to 91%
  • Hextech Rocketbelt › Zeke's Convergence › Randuin's Omen

    10 games3% of games

    80.0% over 10 games, a range of 49% to 94%
  • Hextech Rocketbelt › Zeke's Convergence › Locket of the Iron Solari

    8 games2% of games

    25.0% over 8 games, a range of 7% to 59%
  • Dead Man's Plate › Locket of the Iron Solari › Bandlepipes

    7 games2% of games

    71.4% over 7 games, a range of 36% to 92%

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Dead Man's Plate

    In 45% of games, 168 in all

    -8.6vs its slot, 144 buyers

  • Locket of the Iron Solari

    In 43% of games, 161 in all

    -1.4vs its slot, 143 buyers

  • Hextech Rocketbelt

    In 32% of games, 118 in all

    +5.2vs its slot, 108 buyers

  • Zeke's Convergence

    In 24% of games, 88 in all

    +4.8vs its slot, 81 buyers

  • Mikael's Blessing

    In 15% of games, 57 in all

    +2.3vs its slot, 47 buyers

  • Bandlepipes

    In 9% of games, 34 in all

    +4.5vs its slot, 32 buyers

  • Knight's Vow

    In 8% of games, 31 in all

    -1.0vs its slot, 28 buyers

  • Liandry's Torment

    In 7% of games, 25 in all

    +9.2vs its slot, 20 buyers

  • Frozen Heart

    In 5% of games, 19 in all

    16 buyers with a purchase order, too few to set against its slot

  • Redemption

    In 4% of games, 14 in all

    9 buyers with a purchase order, too few to set against its slot

  • Randuin's Omen

    In 4% of games, 14 in all

    14 buyers with a purchase order, too few to set against its slot

  • Imperial Mandate

    In 3% of games, 12 in all

    12 buyers with a purchase order, too few to set against its slot

Finished with three or more items

Final inventories of games long enough to finish three items, most common first. Long games favour some items, so read the win rates with care.

  • Zeke's Convergence, Frozen Heart, Hextech Rocketbelt

    13 games3% of games

    76.9% over 13 games, a range of 50% to 92%
  • Bandlepipes, Locket of the Iron Solari, Dead Man's Plate

    10 games3% of games

    80.0% over 10 games, a range of 49% to 94%
  • Zeke's Convergence, Randuin's Omen, Hextech Rocketbelt

    8 games2% of games

    75.0% over 8 games, a range of 41% to 93%
  • Zeke's Convergence, Hextech Rocketbelt, Locket of the Iron Solari

    8 games2% of games

    25.0% over 8 games, a range of 7% to 59%
  • Locket of the Iron Solari, Mikael's Blessing, Dead Man's Plate

    7 games2% of games

    57.1% over 7 games, a range of 25% to 84%

Boots

Boots of Swiftness

144 games39% of games

54.9% over 144 games, a range of 47% to 63%
Mercury's Treads

94 games25% of games

53.2% over 94 games, a range of 43% to 63%
Plated Steelcaps

71 games19% of games

56.3% over 71 games, a range of 45% to 67%
Ionian Boots of Lucidity

20 games5% of games

75.0% over 20 games, a range of 53% to 89%

Summoner spells

FlashHeal
Flash, Heal

183 games49% of games

54.1% over 183 games, a range of 47% to 61%
FlashIgnite
Flash, Ignite

160 games43% of games

56.3% over 160 games, a range of 49% to 64%
ExhaustFlash
Exhaust, Flash

27 games7% of games

48.1% over 27 games, a range of 31% to 66%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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