Riftline.

Method

How our numbers are made

The score, the win chance, the death review and the lane labels are ours, not Riot's. Each has a page that says how it is made, what it was measured against on our own games, and where it goes wrong. The figures are recomputed every night and published whether they flatter the method or not.

What all four have in common

Each is computed from the games Riftline stores, never from a black box, and each is withheld rather than guessed when the games behind it are too few: a score needs 200 games in a queue and role, a profile average needs 10 scored games, and the win-chance curve is shown only while it beats a plain guess by a stated margin.

None of them is a rating of a player. Riot's rank is the only ranking on this site, shown beside these numbers and never combined with them.

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.