Top · patch 16.18

Fiora

the Grand Duelist  /  Fighter, Assassin

Top 76%, Bot 18%, Support 4%

Win rate
52.9%
Range
44.6 to 61.1%
Pick
4.1%
Ban
10.3%
Games
136
Tier
A

On patch 16.18, Fiora won 52.9% of 136 ranked solo games as top in the games Riftline holds, a rate the sample supports down to 44.6%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
1.41
K / D / A
6.3 / 7.0 / 3.6
CS per min
7.9
Gold
12k
Damage
24k
Vision
24

Build path

The first three completed items, in the order they were actually bought.

  • Ravenous Hydra › Trinity Force › Death's Dance

    19 games14% of games

    42.1% over 19 games, a range of 23% to 64%
  • Ravenous Hydra › Eclipse › Endless Hunger

    19 games14% of games

    84.2% over 19 games, a range of 62% to 94%
  • Ravenous Hydra › Hubris › Death's Dance

    9 games7% of games

    66.7% over 9 games, a range of 35% to 88%
  • Ravenous Hydra › Eclipse › Death's Dance

    6 games4% of games

    16.7% over 6 games, a range of 3% to 56%

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Ravenous Hydra

    In 96% of games, 131 in all

    -20.9vs its slot, 152 buyers

  • Death's Dance

    In 43% of games, 58 in all

    -15.6vs its slot, 74 buyers

  • Trinity Force

    In 33% of games, 45 in all

    -6.1vs its slot, 41 buyers

  • Eclipse

    In 32% of games, 43 in all

    -1.0vs its slot, 48 buyers

  • Endless Hunger

    In 30% of games, 41 in all

    +10.1vs its slot, 49 buyers

  • Maw of Malmortius

    In 18% of games, 24 in all

    -8.9vs its slot, 22 buyers

  • Hubris

    In 9% of games, 12 in all

    +2.0vs its slot, 46 buyers

Finished with three or more items

Final inventories of games long enough to finish three items, most common first. Long games favour some items, so read the win rates with care.

  • Ravenous Hydra, Trinity Force, Death's Dance

    13 games10% of games

    46.2% over 13 games, a range of 23% to 71%
  • Endless Hunger, Ravenous Hydra, Eclipse

    9 games7% of games

    77.8% over 9 games, a range of 45% to 94%
  • Endless Hunger, Ravenous Hydra, Death's Dance, Eclipse

    6 games4% of games

    100.0% over 6 games, a range of 61% to 100%
  • Ravenous Hydra, Death's Dance, Hubris

    6 games4% of games

    83.3% over 6 games, a range of 44% to 97%
  • Endless Hunger, Ravenous Hydra, Trinity Force, Death's Dance

    5 games4% of games

    40.0% over 5 games, a range of 12% to 77%
  • Ravenous Hydra, Death's Dance, Eclipse

    5 games4% of games

    20.0% over 5 games, a range of 4% to 62%

Boots

Plated Steelcaps

61 games45% of games

52.5% over 61 games, a range of 40% to 64%
Boots

25 games18% of games

40.0% over 25 games, a range of 23% to 59%
Mercury's Treads

23 games17% of games

65.2% over 23 games, a range of 45% to 81%
Gluttonous Greaves

15 games11% of games

60.0% over 15 games, a range of 36% to 80%
Boots of Swiftness

9 games7% of games

55.6% over 9 games, a range of 27% to 81%

Summoner spells

FlashIgnite
Flash, Ignite

119 games88% of games

52.1% over 119 games, a range of 43% to 61%
FlashTeleport
Flash, Teleport

11 games8% of games

54.5% over 11 games, a range of 28% to 79%
ExhaustFlash
Exhaust, Flash

5 games4% of games

60.0% over 5 games, a range of 23% to 88%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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