On patch 16.20, Seraphine won 49.4% of 3,582 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 47.8%.
55k matches on patch 16.20
43% of these games were Master+ lobbies (3,999 of 54,802 measured)Median rank of each lobby, measured Oct 19, not when the games were played.
- KDA
- 2.67
- K / D / A
- 2.6 / 6.3 / 14.2
- CS per min
- 1.3
- Gold
- 9.2k
- Damage
- 13k
- Vision
- 74
The champion
The numbers
43% of these games were Master+ lobbies (3,999 of 54,802 measured)Median rank of each lobby, measured Oct 19, not when the games were played.
- KDA
- 2.67
- K / D / A
- 2.6 / 6.3 / 14.2
- CS per min
- 1.3
- Gold
- 9.2k
- Damage
- 13k
- Vision
- 74
Build path
The first three completed items, in the order they were actually bought.
Most built items
How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.
Finished with three or more items
Final inventories of games long enough to finish three items, most common first. Long games favour some items, so read the win rates with care.
Boots
Summoner spells


3.0k games84% of games
49.9% over 3004 games, a range of 48% to 52%

415 games12% of games
49.2% over 415 games, a range of 44% to 54%

136 games4% of games
41.9% over 136 games, a range of 34% to 50%

13 games0% of games
15.4% over 13 games, a range of 4% to 42%

11 games0% of games
63.6% over 11 games, a range of 35% to 85%
















