Riftline.

Finished item

Infinity Edge

3,500 gold, 725 to combine, sells for 2,450

Massively enhances critical strikes

On patch 16.18, Infinity Edge was bought by 11.0% of the 22,739 players with a timeline, usually by minute 21, and 10.9% of players still held it when the game ended.

Bought in the same slot as the alternatives, it left the buyer's win rate 0.0 points lower over 2,489 purchases, which is the figure to read: a raw buyer win rate mostly measures how late an item is bought.

It is built most by Tristana, Yunara, Jhin.

23k players with a timeline on patch 16.18

What it gives

Attack Damage
75
Critical Strike Chance
25%
Critical Strike Damage
30%

Recipe

Built from

  • B. F. Sword1,300
  • Pickaxe875
  • Cloak of Agility600

plus 725 gold to combine

Bought by
11.0%
of 23k players
Against the same slot
-0.0
over 2.5k purchases
Held at the end
10.9%
of 25k players

Players who bought it won 55% of their games. That mostly measures how late it is bought: players who finish more items win more, from 28% with none to 62% with six, which is why the item is also compared with its own slot.

When it's bought

Finished at a median of 21 minutes, most often between 18 and 25 minutes.

The first purchase of the item in 2,497 games with a timeline, in minutes.

Against the same slot

Each purchase is compared with the other items the same champions finished at the same point in their build. Shown from 30 purchases.

Bought asShareGamesAgainst slot
1st item0%8few games
2nd item39%977+1.3
3rd item45%1.1k-0.5
4th or later15%379-2.0

Who buys it

The share is of that champion's games with a timeline. "Against slot" compares it with the champion's other items bought at the same point, from 20 purchases.

ChampionBoughtShareAgainst slot
Tristana30277%+1.9
Yunara28461%+1.0
Jhin22557%-0.6
Yone19651%+2.0
Caitlyn19385%-1.3
Zeri17270%-0.6
Jinx14470%+1.7
Yasuo10445%+1.5
Lucian7859%-4.1
Aphelios6974%+2.4
Sivir6675%-0.7
Samira6582%+2.8
Akshan6275%-1.6
Xayah6157%-4.4
Ashe5752%-0.9

Every item

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.