Riftline.

Finished item

Navori Flickerblade

2,650 gold, 950 to combine, sells for 1,855

On patch 16.18, Navori Flickerblade was bought by 2.3% of the 22,739 players with a timeline, usually by minute 19, and 2.3% of players still held it when the game ended.

Bought in the same slot as the alternatives, it left the buyer's win rate 2.1 points higher over 511 purchases, which is the figure to read: a raw buyer win rate mostly measures how late an item is bought.

It is built most by Tristana, Xayah, Lucian.

23k players with a timeline on patch 16.18

What it gives

Attack Speed
40%
Critical Strike Chance
25%
Move Speed
4%

Passive

Transcendence

Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

Recipe

Built from

  • Dagger250
  • Zeal1,200
  • Dagger250

plus 950 gold to combine

Bought by
2.3%
of 23k players
Against the same slot
+2.1
over 511 purchases
Held at the end
2.3%
of 25k players

Players who bought it won 56% of their games. That mostly measures how late it is bought: players who finish more items win more, from 28% with none to 62% with six, which is why the item is also compared with its own slot.

When it's bought

Finished at a median of 19 minutes, most often between 17 and 22 minutes.

The first purchase of the item in 513 games with a timeline, in minutes.

Against the same slot

Each purchase is compared with the other items the same champions finished at the same point in their build. Shown from 30 purchases.

Bought asShareGamesAgainst slot
1st item0%2few games
2nd item57%290+0.2
3rd item34%176+5.5
4th or later9%45+1.2

Who buys it

The share is of that champion's games with a timeline. "Against slot" compares it with the champion's other items bought at the same point, from 20 purchases.

ChampionBoughtShareAgainst slot
Tristana24062%+1.4
Xayah9084%+1.3
Lucian9068%+3.8
Sivir6372%+3.5
Volibear941%few games
Kog'Maw86%few games
Tryndamere68%few games
Master Yi37%few games

Every item

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.