Top · patch 16.18

Ambessa

Matriarch of War  /  Fighter, Assassin

Top 71%, Jungle 21%, Mid 7%

Win rate
45.8%
Range
39.8 to 52.0%
Pick
7.5%
Ban
8.6%
Games
251
Tier
B

On patch 16.18, Ambessa won 45.8% of 251 ranked solo games as top in the games Riftline holds, a rate the sample supports down to 39.8%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
1.68
K / D / A
4.8 / 5.7 / 4.7
CS per min
7.4
Gold
11k
Damage
22k
Vision
23

Build path

The first three completed items, in the order they were actually bought.

  • Eclipse › Black Cleaver › Death's Dance

    11 games4% of games

    54.5% over 11 games, a range of 28% to 79%
  • Eclipse › Spear of Shojin › Death's Dance

    11 games4% of games

    63.6% over 11 games, a range of 35% to 85%
  • Eclipse › Voltaic Cyclosword › Death's Dance

    10 games4% of games

    90.0% over 10 games, a range of 60% to 98%

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Eclipse

    In 77% of games, 193 in all

    -5.4vs its slot, 175 buyers

  • Death's Dance

    In 42% of games, 105 in all

    +0.5vs its slot, 145 buyers

  • Voltaic Cyclosword

    In 23% of games, 58 in all

    -0.4vs its slot, 93 buyers

  • Spear of Shojin

    In 22% of games, 54 in all

    +1.6vs its slot, 54 buyers

  • Black Cleaver

    In 18% of games, 46 in all

    +2.1vs its slot, 35 buyers

  • Endless Hunger

    In 15% of games, 37 in all

    +23.4vs its slot, 42 buyers

  • Profane Hydra

    In 10% of games, 26 in all

    +5.4vs its slot, 84 buyers

  • Serpent's Fang

    In 9% of games, 23 in all

    +2.7vs its slot, 29 buyers

  • Maw of Malmortius

    In 8% of games, 20 in all

    -0.9vs its slot, 32 buyers

  • Bastionbreaker

    In 5% of games, 12 in all

    -5.3vs its slot, 22 buyers

  • Serylda's Grudge

    In 4% of games, 11 in all

    -18.0vs its slot, 26 buyers

  • Umbral Glaive

    In 2% of games, 6 in all

    6 buyers with a purchase order, too few to set against its slot

Finished with three or more items

Final inventories of games long enough to finish three items, most common first. Long games favour some items, so read the win rates with care.

  • Spear of Shojin, Death's Dance, Eclipse

    12 games5% of games

    50.0% over 12 games, a range of 25% to 75%
  • Black Cleaver, Death's Dance, Eclipse

    10 games4% of games

    60.0% over 10 games, a range of 31% to 83%
  • Death's Dance, Eclipse, Voltaic Cyclosword

    9 games4% of games

    88.9% over 9 games, a range of 56% to 98%
  • Endless Hunger, Death's Dance, Eclipse

    7 games3% of games

    57.1% over 7 games, a range of 25% to 84%
  • Maw of Malmortius, Death's Dance, Eclipse

    6 games2% of games

    16.7% over 6 games, a range of 3% to 56%
  • Death's Dance, Eclipse, Serpent's Fang

    5 games2% of games

    40.0% over 5 games, a range of 12% to 77%

Boots

Plated Steelcaps

116 games46% of games

45.7% over 116 games, a range of 37% to 55%
Mercury's Treads

68 games27% of games

55.9% over 68 games, a range of 44% to 67%
Boots

43 games17% of games

23.3% over 43 games, a range of 13% to 38%
Gluttonous Greaves

9 games4% of games

66.7% over 9 games, a range of 35% to 88%

Summoner spells

FlashTeleport
Flash, Teleport

167 games67% of games

43.7% over 167 games, a range of 36% to 51%
FlashIgnite
Flash, Ignite

84 games33% of games

50.0% over 84 games, a range of 40% to 60%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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