Riftline.

Support · patch 16.18

Blitzcrank

the Great Steam Golem  /  Tank, Support

Adjusted
37.9%
Win rate
45.8%
Pick
5.7%
Ban
5.6%
Games
144
Tier
B

On patch 16.18, Blitzcrank won 45.8% of 144 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 37.9%. Blitzcrank was picked in 5.7% of games and banned in 5.6%.

That places Blitzcrank in tier B among support champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as support ends 2.0 / 6.5 / 13.6 with 0.9 CS a minute and 8,525 damage to champions.

Blitzcrank is an enormous, near-indestructible automaton from Zaun, originally built to dispose of hazardous waste. However, he found this primary purpose too restricting, and modified his own form to better serve the fragile people of the Sump...

Role
2.5k matches on patch 16.18
KDA
2.40
K / D / A
2.0 / 6.5 / 13.6
CS per min
0.9
Gold
8.1k
Damage
8.5k
Vision
79

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

47.1%

87 games, 60%

45.0%

40 games, 28%

51.4%

35 games, 24%

50.0%

26 games, 18%

72.2%

18 games, 13%

47.1%

17 games, 12%

80.0%

10 games, 7%

55.6%

9 games, 6%

50.0%

6 games, 4%

40.0%

5 games, 3%

40.0%

5 games, 3%

Completed builds

The full set of finished items, most common first.

  • Zeke's Convergence, Locket of the Iron Solari

    33.3%

    15 games, 10%

  • Knight's Vow, Locket of the Iron Solari

    38.5%

    13 games, 9%

  • Locket of the Iron Solari

    23.1%

    13 games, 9%

  • Bandlepipes, Locket of the Iron Solari

    50.0%

    6 games, 4%

  • Dead Man's Plate

    66.7%

    6 games, 4%

  • Zeke's Convergence, Frozen Heart

    40.0%

    5 games, 3%

  • Locket of the Iron Solari, Mikael's Blessing

    40.0%

    5 games, 3%

Boots

49.2%

118 games, 82%

11.1%

9 games, 6%

16.7%

6 games, 4%

40.0%

5 games, 3%

Summoner spells

FlashIgnite

42.9%

105 games, 73%

FlashHeal

56.3%

32 games, 22%

ExhaustFlash

33.3%

6 games, 4%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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