Riftline.

Jungle · patch 16.18

Hecarim

the Shadow of War  /  Fighter, Tank

Adjusted
41.2%
Win rate
47.3%
Pick
8.1%
+2.8 since 16.17
Ban
17.5%
Games
245
Tier
B

On patch 16.18, Hecarim won 47.3% of 245 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 41.2%. Hecarim was picked in 8.1% of games and banned in 17.5%.

That places Hecarim in tier B among jungle champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as jungle ends 6.9 / 4.8 / 7.7 with 8.2 CS a minute and 18,545 damage to champions.

Hecarim is a spectral fusion of man and beast, cursed to ride down the souls of the living for all eternity. When the Blessed Isles fell into shadow, this proud knight was obliterated by the destructive energies of the Ruination, along with all his...

Role
3.0k matches on patch 16.18
KDA
3.04
K / D / A
6.9 / 4.8 / 7.7
CS per min
8.2
Gold
12k
Damage
19k
Vision
23

Build path

The first three completed items, in the order they were actually bought.

  • Spear of Shojin › Death's Dance › Endless Hunger

    65.2%

    46 games, 19%

  • Spear of Shojin › Death's Dance › Maw of Malmortius

    61.9%

    21 games, 9%

  • Spear of Shojin › Black Cleaver › Death's Dance

    45.0%

    20 games, 8%

  • Black Cleaver › Death's Dance › Endless Hunger

    50.0%

    10 games, 4%

  • Spear of Shojin › Death's Dance › Black Cleaver

    16.7%

    6 games, 2%

Most built items

Counted individually, so this survives a small sample best.

47.3%

207 games, 84%

50.3%

181 games, 74%

62.5%

104 games, 42%

41.3%

75 games, 31%

60.4%

48 games, 20%

61.9%

21 games, 9%

45.5%

11 games, 4%

62.5%

8 games, 3%

75.0%

8 games, 3%

25.0%

8 games, 3%

12.5%

8 games, 3%

80.0%

5 games, 2%

Completed builds

The full set of finished items, most common first.

  • Spear of Shojin, Death's Dance

    29.6%

    27 games, 11%

  • Endless Hunger, Spear of Shojin, Death's Dance

    57.7%

    26 games, 11%

  • Spear of Shojin

    46.2%

    26 games, 11%

  • Black Cleaver, Spear of Shojin, Death's Dance

    27.8%

    18 games, 7%

  • Maw of Malmortius, Spear of Shojin, Death's Dance

    50.0%

    18 games, 7%

  • Endless Hunger, Spear of Shojin, Death's Dance, Serylda's Grudge

    69.2%

    13 games, 5%

  • Endless Hunger, Black Cleaver, Spear of Shojin, Death's Dance

    33.3%

    12 games, 5%

  • Endless Hunger, Maw of Malmortius, Spear of Shojin, Death's Dance

    90.9%

    11 games, 4%

  • Endless Hunger, Black Cleaver, Death's Dance

    42.9%

    7 games, 3%

  • Black Cleaver, Spear of Shojin

    0.0%

    7 games, 3%

  • Endless Hunger, Black Cleaver, Maw of Malmortius, Spear of Shojin, Death's Dance

    60.0%

    5 games, 2%

Boots

45.4%

207 games, 84%

71.4%

14 games, 6%

61.5%

13 games, 5%

Summoner spells

GhostSmite

47.5%

244 games, 100%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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