Support · patch 16.19

Jarvan IV

the Exemplar of Demacia  /  Fighter, Tank

Jungle 93%, Support 5%

Win rate
50.0%
Range
32.6 to 67.4%
Pick
0.3%
+0.3 since 16.18
Ban
1.3%
Games
28
Tier
C

On patch 16.19, Jarvan IV won 50.0% of 28 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 32.6%.

8.6k matches on patch 16.19
The champion
The numbers
95% of these games were Master+ lobbies (1,843 of 8,785 measured)Median rank of each lobby, measured Sep 29, not when the games were played.
KDA
2.41
K / D / A
3.2 / 7.9 / 16.0
CS per min
1.4
Gold
9.3k
Damage
13k
Vision
84

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Zeke's Convergence

    In 43% of games, 12 in all

    No purchase order yet to set against its slot

  • Umbral Glaive

    In 29% of games, 8 in all

    3 buyers with a purchase order, too few to set against its slot

  • Locket of the Iron Solari

    In 29% of games, 8 in all

    No purchase order yet to set against its slot

  • Voltaic Cyclosword

    In 21% of games, 6 in all

    -9.1vs its slot, 30 buyers

  • Knight's Vow

    In 18% of games, 5 in all

    No purchase order yet to set against its slot

Boots

Ionian Boots of Lucidity

16 games57% of games

43.8% over 16 games, a range of 23% to 67%
Plated Steelcaps

8 games29% of games

62.5% over 8 games, a range of 31% to 86%

Summoner spells

FlashIgnite
Flash, Ignite

17 games61% of games

41.2% over 17 games, a range of 22% to 64%
FlashHeal
Flash, Heal

8 games29% of games

75.0% over 8 games, a range of 41% to 93%

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