Riftline.

Jungle · patch 16.18

Kindred

The Eternal Hunters  /  Marksman

Jungle 98%

Adjusted
20.3%
Win rate
31.4%
Pick
1.7%
-1.6 since 16.17
Ban
0.6%
Games
51
Tier
D

On patch 16.18, Kindred won 31.4% of 51 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 20.3%. Kindred was picked in 1.7% of games and banned in 0.6%. Kindred is played jungle in 98% of games, bot in 2%.

That places Kindred in tier D among jungle champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as jungle ends 6.2 / 7.0 / 6.0 with 7.1 CS a minute and 20,610 damage to champions.

Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his...

Role
3.0k matches on patch 16.18
KDA
1.74
K / D / A
6.2 / 7.0 / 6.0
CS per min
7.1
Gold
12k
Damage
21k
Vision
27

Build path

The first three completed items, in the order they were actually bought.

  • Hexoptics C44 › Infinity Edge › Lord Dominik's Regards

    57.1%

    7 games, 14%

Most built items

Counted individually, so this survives a small sample best.

36.7%

30 games, 59%

39.1%

23 games, 45%

30.0%

20 games, 39%

52.9%

17 games, 33%

43.8%

16 games, 31%

7.7%

13 games, 25%

66.7%

6 games, 12%

20.0%

5 games, 10%

Boots

42.1%

19 games, 37%

30.0%

10 games, 20%

20.0%

10 games, 20%

0.0%

5 games, 10%

Summoner spells

FlashSmite

31.4%

51 games, 100%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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