Jungle · patch 16.18

Master Yi

the Wuju Bladesman  /  Fighter, Assassin

Jungle 89%, Top 6%, Bot 2%, Mid 2%

Adjusted
48.1%
Win rate
59.5%
Pick
2.5%
Ban
4.5%
Games
74
Tier
S

On patch 16.18, Master Yi won 59.5% of 74 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 48.1%. Master Yi was picked in 2.5% of games and banned in 4.5%. Master Yi is played jungle in 89% of games, top in 6% and bot in 2%.

That places Master Yi in tier S among jungle champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as jungle ends 10.6 / 6.7 / 5.3 with 6.8 CS a minute and 23,072 damage to champions.

Master Yi has tempered his body and sharpened his mind, so that thought and action have become almost as one. Though he chooses to enter into violence only as a last resort, the grace and speed of his blade ensures resolution is always swift. As one of...

Role
3.0k matches on patch 16.18
KDA
2.36
K / D / A
10.6 / 6.7 / 5.3
CS per min
6.8
Gold
14k
Damage
23k
Vision
24
The champion
The numbers

Build path

The first three completed items, in the order they were actually bought.

  • Kraken Slayer › The Collector › Lord Dominik's Regards

    54.5%

    11 games, 15%

  • Kraken Slayer › Guinsoo's Rageblade › Blade of The Ruined King

    66.7%

    9 games, 12%

Most built items

Counted individually, so this survives a small sample best.

62.7%

59 games, 80%

64.5%

31 games, 42%

55.2%

29 games, 39%

53.6%

28 games, 38%

63.2%

19 games, 26%

80.0%

15 games, 20%

54.5%

11 games, 15%

81.8%

11 games, 15%

100.0%

6 games, 8%

80.0%

5 games, 7%

100.0%

5 games, 7%

Completed builds

The full set of finished items, most common first.

  • Lord Dominik's Regards, Kraken Slayer, The Collector

    33.3%

    6 games, 8%

  • Kraken Slayer, The Collector

    50.0%

    6 games, 8%

  • Guinsoo's Rageblade, Kraken Slayer

    40.0%

    5 games, 7%

Boots

63.6%

33 games, 45%

50.0%

12 games, 16%

80.0%

10 games, 14%

37.5%

8 games, 11%

80.0%

5 games, 7%

Summoner spells

FlashSmite

59.4%

69 games, 93%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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