Support · patch 16.18

Rakan

The Charmer  /  Support

Adjusted
42.7%
Win rate
50.7%
Pick
4.9%
Ban
2.0%
Games
148
Tier
A

On patch 16.18, Rakan won 50.7% of 148 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 42.7%. Rakan was picked in 4.9% of games and banned in 2.0%.

That places Rakan in tier A among support champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as support ends 1.3 / 4.8 / 14.7 with 1.0 CS a minute and 6,523 damage to champions.

As mercurial as he is charming, Rakan is an infamous vastayan troublemaker and the greatest battle-dancer in Lhotlan tribal history. To the humans of the Ionian highlands, his name has long been synonymous with wild festivals, uncontrollable parties...

Role
3.0k matches on patch 16.18
KDA
3.36
K / D / A
1.3 / 4.8 / 14.7
CS per min
1.0
Gold
7.8k
Damage
6.5k
Vision
83
The champion
The numbers

Build path

The first three completed items, in the order they were actually bought.

  • Zeke's Convergence › Locket of the Iron Solari › Knight's Vow

    60.0%

    5 games, 3%

Most built items

Counted individually, so this survives a small sample best.

49.5%

101 games, 68%

48.5%

68 games, 46%

56.8%

44 games, 30%

60.0%

25 games, 17%

33.3%

9 games, 6%

77.8%

9 games, 6%

42.9%

7 games, 5%

Completed builds

The full set of finished items, most common first.

  • Zeke's Convergence, Locket of the Iron Solari

    48.0%

    25 games, 17%

  • Zeke's Convergence

    52.6%

    19 games, 13%

  • Zeke's Convergence, Knight's Vow

    50.0%

    12 games, 8%

  • Zeke's Convergence, Mikael's Blessing

    54.5%

    11 games, 7%

  • Zeke's Convergence, Knight's Vow, Locket of the Iron Solari

    44.4%

    9 games, 6%

  • Knight's Vow, Locket of the Iron Solari

    50.0%

    8 games, 5%

  • Locket of the Iron Solari

    50.0%

    8 games, 5%

Boots

51.2%

80 games, 54%

55.6%

45 games, 30%

41.7%

12 games, 8%

Summoner spells

FlashHeal

51.6%

126 games, 85%

FlashIgnite

50.0%

14 games, 9%

ExhaustFlash

42.9%

7 games, 5%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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