Riftline.

Finished item

Abyssal Mask

2,650 gold, 1,000 to combine, sells for 1,855

On patch 16.18, Abyssal Mask was bought by 0.8% of the 22,739 players with a timeline, usually by minute 24, and 0.8% of players still held it when the game ended.

Bought in the same slot as the alternatives, it left the buyer's win rate 1.0 points higher over 168 purchases, which is the figure to read: a raw buyer win rate mostly measures how late an item is bought.

It is built most by Galio, Nautilus, Rell.

23k players with a timeline on patch 16.18

What it gives

Health
350
Magic Resist
45
Ability Haste
15

Passive

Unmake

Nearby enemy champions take 12% more magic damage.

Recipe

Built from

  • Kindlegem800
  • Negatron Cloak850

plus 1,000 gold to combine

Bought by
0.8%
of 23k players
Against the same slot
+1.0
over 168 purchases
Held at the end
0.8%
of 25k players

Players who bought it won 58% of their games. That mostly measures how late it is bought: players who finish more items win more, from 28% with none to 62% with six, which is why the item is also compared with its own slot.

When it's bought

Finished at a median of 24 minutes, most often between 20 and 27 minutes.

The first purchase of the item in 187 games with a timeline, in minutes.

Against the same slot

Each purchase is compared with the other items the same champions finished at the same point in their build. Shown from 30 purchases.

Bought asShareGamesAgainst slot
1st item17%31-4.9
2nd item41%76+12.0
3rd item33%61-9.8
4th or later10%19few games

Who buys it

The share is of that champion's games with a timeline. "Against slot" compares it with the champion's other items bought at the same point, from 20 purchases.

ChampionBoughtShareAgainst slot
Galio2416%+4.4
Nautilus236%+5.8
Rell145%few games
Thresh125%few games
Malphite1110%few games
Nunu & Willump817%few games
Leona85%few games
Rakan76%few games
Alistar74%few games
Skarner54%few games
Zac510%few games
Shen54%few games
Swain57%few games
Maokai411%few games
Amumu433%few games

Every item

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.