Riftline.

Top · patch 16.18

Rumble

the Mechanized Menace  /  Fighter, Mage

Top 75%, Jungle 22%

Adjusted
41.5%
Win rate
50.4%
Pick
3.9%
Ban
2.3%
Games
117
Tier
B

On patch 16.18, Rumble won 50.4% of 117 ranked solo games as top in the games Riftline holds, a rate the sample supports down to 41.5%. Rumble was picked in 3.9% of games and banned in 2.3%. Rumble is played top in 75% of games, jungle in 22% and mid in 2%.

That places Rumble in tier B among top champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as top ends 5.4 / 5.9 / 7.1 with 7.3 CS a minute and 26,414 damage to champions.

Rumble is a young inventor with a temper. Using nothing more than his own two hands and a heap of scrap, the feisty yordle constructed a colossal mech suit outfitted with an arsenal of electrified harpoons and incendiary rockets. Though others may scoff...

Role
3.0k matches on patch 16.18
KDA
2.12
K / D / A
5.4 / 5.9 / 7.1
CS per min
7.3
Gold
11k
Damage
26k
Vision
24

Build path

The first three completed items, in the order they were actually bought.

  • Liandry's Torment › Bloodletter's Curse › Zhonya's Hourglass

    50.0%

    14 games, 12%

Most built items

Counted individually, so this survives a small sample best.

49.0%

104 games, 89%

56.5%

46 games, 39%

54.1%

37 games, 32%

53.3%

30 games, 26%

61.5%

26 games, 22%

30.0%

10 games, 9%

77.8%

9 games, 8%

80.0%

5 games, 4%

Completed builds

The full set of finished items, most common first.

  • Liandry's Torment, Bloodletter's Curse

    57.9%

    19 games, 16%

  • Liandry's Torment

    17.6%

    17 games, 15%

  • Zhonya's Hourglass, Liandry's Torment, Bloodletter's Curse

    53.8%

    13 games, 11%

  • Hextech Rocketbelt, Liandry's Torment

    57.1%

    7 games, 6%

  • Shadowflame, Liandry's Torment

    33.3%

    6 games, 5%

Boots

65.8%

38 games, 32%

59.5%

37 games, 32%

22.2%

27 games, 23%

50.0%

12 games, 10%

Summoner spells

FlashIgnite

51.4%

72 games, 62%

FlashTeleport

46.5%

43 games, 37%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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