Riftline.

Support · patch 16.18

Thresh

the Chain Warden  /  Support, Tank

Support 99%

Adjusted
51.5%
Win rate
57.1%
Pick
10.3%
Ban
7.2%
Games
312
Tier
S

On patch 16.18, Thresh won 57.1% of 312 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 51.5%. Thresh was picked in 10.3% of games and banned in 7.2%. Thresh is played support in 99% of games, mid in 0% and top in 0%.

That places Thresh in tier S among support champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as support ends 1.5 / 5.4 / 15.7 with 1.0 CS a minute and 7,648 damage to champions.

Sadistic and cunning, Thresh is an ambitious and restless specter of the Shadow Isles. Once the custodian of countless arcane secrets, he was undone by a power greater than life or death, and now sustains himself by tormenting and breaking others with...

Role
3.0k matches on patch 16.18
KDA
3.21
K / D / A
1.5 / 5.4 / 15.7
CS per min
1.0
Gold
8.1k
Damage
7.6k
Vision
79

Build path

The first three completed items, in the order they were actually bought.

  • Locket of the Iron Solari › Knight's Vow › Mikael's Blessing

    66.7%

    9 games, 3%

  • Locket of the Iron Solari › Knight's Vow › Protoplasm Harness

    60.0%

    5 games, 2%

  • Locket of the Iron Solari › Knight's Vow › Zeke's Convergence

    80.0%

    5 games, 2%

  • Locket of the Iron Solari › Mikael's Blessing › Knight's Vow

    40.0%

    5 games, 2%

Most built items

Counted individually, so this survives a small sample best.

58.0%

264 games, 85%

62.1%

132 games, 42%

53.4%

73 games, 23%

58.6%

29 games, 9%

69.6%

23 games, 7%

55.6%

18 games, 6%

66.7%

15 games, 5%

53.8%

13 games, 4%

70.0%

10 games, 3%

57.1%

7 games, 2%

Completed builds

The full set of finished items, most common first.

  • Knight's Vow, Locket of the Iron Solari

    67.6%

    68 games, 22%

  • Locket of the Iron Solari

    46.0%

    63 games, 20%

  • Locket of the Iron Solari, Mikael's Blessing

    50.0%

    28 games, 9%

  • Knight's Vow, Locket of the Iron Solari, Mikael's Blessing

    55.6%

    18 games, 6%

  • Bandlepipes, Locket of the Iron Solari

    75.0%

    12 games, 4%

  • Locket of the Iron Solari, Abyssal Mask

    70.0%

    10 games, 3%

  • Zeke's Convergence, Locket of the Iron Solari

    33.3%

    9 games, 3%

  • Zeke's Convergence, Knight's Vow, Locket of the Iron Solari

    75.0%

    8 games, 3%

  • Mikael's Blessing

    62.5%

    8 games, 3%

  • Knight's Vow, Mikael's Blessing

    42.9%

    7 games, 2%

  • Frozen Heart, Locket of the Iron Solari

    57.1%

    7 games, 2%

  • Bandlepipes, Knight's Vow, Locket of the Iron Solari

    66.7%

    6 games, 2%

Boots

59.6%

151 games, 48%

57.6%

66 games, 21%

50.0%

50 games, 16%

63.2%

38 games, 12%

16.7%

6 games, 2%

Summoner spells

FlashHeal

57.8%

147 games, 47%

FlashIgnite

55.3%

132 games, 42%

ExhaustFlash

59.4%

32 games, 10%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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