Jungle · patch 16.18

Vi

the Piltover Enforcer  /  Fighter, Assassin

Jungle 95%

Win rate
54.3%
Range
46.6 to 61.7%
Pick
4.9%
Ban
0.3%
Games
164
Tier
A

On patch 16.18, Vi won 54.3% of 164 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 46.6%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
2.71
K / D / A
6.1 / 5.2 / 7.9
CS per min
6.8
Gold
12k
Damage
16k
Vision
29

Build path

The first three completed items, in the order they were actually bought.

  • Trinity Force › Black Cleaver › Guardian Angel

    15 games9% of games

    80.0% over 15 games, a range of 55% to 93%
  • Trinity Force › Black Cleaver › Death's Dance

    8 games5% of games

    87.5% over 8 games, a range of 53% to 98%
  • Trinity Force › Death's Dance › Black Cleaver

    5 games3% of games

    40.0% over 5 games, a range of 12% to 77%
  • Sundered Sky › Black Cleaver › Guardian Angel

    5 games3% of games

    60.0% over 5 games, a range of 23% to 88%

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Trinity Force

    In 66% of games, 109 in all

    +5.4vs its slot, 95 buyers

  • Black Cleaver

    In 52% of games, 86 in all

    +7.0vs its slot, 74 buyers

  • Guardian Angel

    In 24% of games, 39 in all

    +3.0vs its slot, 34 buyers

  • Sundered Sky

    In 23% of games, 37 in all

    -3.0vs its slot, 33 buyers

  • Death's Dance

    In 22% of games, 36 in all

    +10.1vs its slot, 28 buyers

  • The Collector

    In 16% of games, 27 in all

    -14.5vs its slot, 26 buyers

  • Lord Dominik's Regards

    In 9% of games, 15 in all

    13 buyers with a purchase order, too few to set against its slot

  • Hubris

    In 7% of games, 11 in all

    12 buyers with a purchase order, too few to set against its slot

  • Eclipse

    In 6% of games, 10 in all

    8 buyers with a purchase order, too few to set against its slot

  • Sterak's Gage

    In 5% of games, 9 in all

    8 buyers with a purchase order, too few to set against its slot

  • Youmuu's Ghostblade

    In 5% of games, 8 in all

    10 buyers with a purchase order, too few to set against its slot

  • Maw of Malmortius

    In 5% of games, 8 in all

    7 buyers with a purchase order, too few to set against its slot

Finished with three or more items

Final inventories of games long enough to finish three items, most common first. Long games favour some items, so read the win rates with care.

  • Guardian Angel, Black Cleaver, Trinity Force

    14 games9% of games

    78.6% over 14 games, a range of 52% to 92%
  • Black Cleaver, Trinity Force, Death's Dance

    11 games7% of games

    63.6% over 11 games, a range of 35% to 85%
  • Guardian Angel, Black Cleaver, Sundered Sky

    5 games3% of games

    60.0% over 5 games, a range of 23% to 88%
  • Lord Dominik's Regards, Youmuu's Ghostblade, The Collector

    5 games3% of games

    20.0% over 5 games, a range of 4% to 62%

Boots

Plated Steelcaps

63 games38% of games

54.0% over 63 games, a range of 42% to 66%
Mercury's Treads

47 games29% of games

53.2% over 47 games, a range of 39% to 67%
Berserker's Greaves

17 games10% of games

58.8% over 17 games, a range of 36% to 78%

Summoner spells

FlashSmite
Flash, Smite

164 games100% of games

54.3% over 164 games, a range of 47% to 62%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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