Riftline.

Jungle · patch 16.18

Vi

the Piltover Enforcer  /  Fighter, Assassin

Jungle 94%, Mid 2%, Support 2%

Adjusted
45.3%
Win rate
54.2%
Pick
4.7%
Ban
0.2%
Games
118
Tier
A

On patch 16.18, Vi won 54.2% of 118 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 45.3%. Vi was picked in 4.7% of games and banned in 0.2%. Vi is played jungle in 94% of games, mid in 2% and support in 2%.

That places Vi in tier A among jungle champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as jungle ends 6.0 / 4.9 / 7.9 with 6.9 CS a minute and 15,339 damage to champions.

Raised on the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with very little respect for authority. She has always been a shrewd survivor, both from her youthful troublemaking topside and an unfairly long stint in Stillwater...

Role
2.5k matches on patch 16.18
KDA
2.85
K / D / A
6.0 / 4.9 / 7.9
CS per min
6.9
Gold
12k
Damage
15k
Vision
29

Build path

The first three completed items, in the order they were actually bought.

  • Trinity Force › Black Cleaver › Guardian Angel

    83.3%

    12 games, 10%

  • Trinity Force › Black Cleaver › Death's Dance

    83.3%

    6 games, 5%

  • Sundered Sky › Black Cleaver › Guardian Angel

    60.0%

    5 games, 4%

Most built items

Counted individually, so this survives a small sample best.

55.3%

85 games, 72%

56.1%

66 games, 56%

58.1%

31 games, 26%

59.3%

27 games, 23%

76.2%

21 games, 18%

46.7%

15 games, 13%

50.0%

10 games, 8%

71.4%

7 games, 6%

50.0%

6 games, 5%

33.3%

6 games, 5%

60.0%

5 games, 4%

60.0%

5 games, 4%

Completed builds

The full set of finished items, most common first.

  • Black Cleaver, Trinity Force

    37.5%

    24 games, 20%

  • Trinity Force

    38.5%

    13 games, 11%

  • Guardian Angel, Black Cleaver, Trinity Force

    80.0%

    10 games, 8%

  • Black Cleaver, Trinity Force, Death's Dance

    85.7%

    7 games, 6%

Boots

55.6%

45 games, 38%

52.5%

40 games, 34%

44.4%

9 games, 8%

Summoner spells

FlashSmite

54.2%

118 games, 100%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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