Riftline.

Mid · patch 16.18

Yasuo

the Unforgiven  /  Fighter, Assassin

Mid 47%, Bot 28%, Top 25%

Adjusted
37.2%
Win rate
45.8%
Pick
4.8%
-3.0 since 16.17
Ban
15.4%
Games
120
Tier
B

On patch 16.18, Yasuo won 45.8% of 120 ranked solo games as mid in the games Riftline holds, a rate the sample supports down to 37.2%. Yasuo was picked in 4.8% of games and banned in 15.4%. Yasuo is played mid in 47% of games, bot in 28% and top in 25%.

That places Yasuo in tier B among mid champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as mid ends 6.4 / 6.5 / 5.1 with 8.2 CS a minute and 20,833 damage to champions.

An Ionian of deep resolve, Yasuo is an agile swordsman who wields the air itself against his enemies. As a proud young man, he was falsely accused of murdering his master—unable to prove his innocence, he was forced to slay his own brother in self...

Role
2.5k matches on patch 16.18
KDA
1.77
K / D / A
6.4 / 6.5 / 5.1
CS per min
8.2
Gold
12k
Damage
21k
Vision
20

Build path

The first three completed items, in the order they were actually bought.

  • Immortal Shieldbow › Infinity Edge › Death's Dance

    30.0%

    10 games, 8%

  • Phantom Dancer › Infinity Edge › Death's Dance

    42.9%

    7 games, 6%

Most built items

Counted individually, so this survives a small sample best.

46.7%

75 games, 63%

47.0%

66 games, 55%

48.4%

31 games, 26%

53.8%

26 games, 22%

44.0%

25 games, 21%

52.0%

25 games, 21%

35.0%

20 games, 17%

42.9%

14 games, 12%

Completed builds

The full set of finished items, most common first.

  • Infinity Edge, Immortal Shieldbow

    46.7%

    15 games, 13%

  • Kraken Slayer, Immortal Shieldbow

    11.1%

    9 games, 8%

  • Infinity Edge, Phantom Dancer

    50.0%

    6 games, 5%

  • Infinity Edge, Death's Dance, Immortal Shieldbow

    33.3%

    6 games, 5%

  • Stormrazor

    60.0%

    5 games, 4%

  • Blade of The Ruined King, Immortal Shieldbow

    60.0%

    5 games, 4%

Boots

61.5%

13 games, 11%

30.8%

13 games, 11%

33.3%

6 games, 5%

Summoner spells

ExhaustFlash

38.7%

62 games, 52%

FlashIgnite

52.4%

42 games, 35%

FlashTeleport

41.7%

12 games, 10%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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