Riftline.

Finished item

Nashor's Tooth

2,900 gold, 500 to combine, sells for 2,030

Increases Attack Speed, Ability Power, and Cooldown Reduction

On patch 16.18, Nashor's Tooth was bought by 1.3% of the 22,739 players with a timeline, usually by minute 13, and 1.3% of players still held it when the game ended.

Bought in the same slot as the alternatives, it left the buyer's win rate 0.4 points lower over 285 purchases, which is the figure to read: a raw buyer win rate mostly measures how late an item is bought.

It is built most by Ekko, Kai'Sa, Kayle.

23k players with a timeline on patch 16.18

What it gives

Ability Power
80
Attack Speed
50%
Ability Haste
15

Passive

Icathian Bite

Attacks deal bonus magic damage On-Hit.

Recipe

Built from

  • Recurve Bow700
  • Blasting Wand850
  • Fiendish Codex850

plus 500 gold to combine

Bought by
1.3%
of 23k players
Against the same slot
-0.4
over 285 purchases
Held at the end
1.3%
of 25k players

Players who bought it won 51% of their games. That mostly measures how late it is bought: players who finish more items win more, from 28% with none to 62% with six, which is why the item is also compared with its own slot.

When it's bought

Finished at a median of 13 minutes, most often between 10 and 20 minutes.

The first purchase of the item in 297 games with a timeline, in minutes.

Against the same slot

Each purchase is compared with the other items the same champions finished at the same point in their build. Shown from 30 purchases.

Bought asShareGamesAgainst slot
1st item59%176-1.4
2nd item13%40+5.8
3rd item23%69-1.6
4th or later4%12few games

Who buys it

The share is of that champion's games with a timeline. "Against slot" compares it with the champion's other items bought at the same point, from 20 purchases.

ChampionBoughtShareAgainst slot
Ekko10637%+3.3
Kai'Sa7232%+2.1
Kayle3686%+3.6
Azir2489%-8.8
Gwen1524%few games
Twitch1434%few games
Fizz67%few games
Diana58%few games
Varus33%few games
Teemo34%few games

Every item

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.