Riftline.

Finished item

Overlord's Bloodmail

3,300 gold, 1,000 to combine, sells for 2,310

On patch 16.18, Overlord's Bloodmail was bought by 0.3% of the 22,739 players with a timeline, usually by minute 25, and 0.3% of players still held it when the game ended.

Too few purchases to compare it with the other items in its slot: that comparison needs 30.

It is built most by Sett, Sion, Kled.

23k players with a timeline on patch 16.18

What it gives

Attack Damage
30
Health
550

Passive

Tyranny

Gain 2.5% of your bonus Health as Attack Damage.

Passive

Retribution

Gain up to 12% increased Attack Damage based on your percent missing Health.

Recipe

Built from

  • Tunneler1,150
  • Tunneler1,150

plus 1,000 gold to combine

Bought by
0.3%
of 23k players
Against the same slot
few games
from 30 purchases
Held at the end
0.3%
of 25k players

Players who bought it won 45% of their games. That mostly measures how late it is bought: players who finish more items win more, from 28% with none to 62% with six, which is why the item is also compared with its own slot.

When it's bought

Finished at a median of 25 minutes, most often between 22 and 28 minutes.

The first purchase of the item in 58 games with a timeline, in minutes.

Against the same slot

Each purchase is compared with the other items the same champions finished at the same point in their build. Shown from 30 purchases.

Bought asShareGamesAgainst slot
2nd item31%18few games
3rd item41%24few games
4th or later28%16few games

Who buys it

The share is of that champion's games with a timeline. "Against slot" compares it with the champion's other items bought at the same point, from 20 purchases.

ChampionBoughtShareAgainst slot
Sett2764%-5.8
Sion87%few games
Kled713%few games
Dr. Mundo56%few games
Skarner33%few games
Urgot39%few games

Every item

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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