Riftline.

Top · patch 16.18

Urgot

the Dreadnought  /  Fighter, Tank

Top 92%, Mid 6%, Jungle 2%

Adjusted
36.1%
Win rate
50.0%
Pick
1.5%
Ban
0.4%
Games
46
Tier
C

On patch 16.18, Urgot won 50.0% of 46 ranked solo games as top in the games Riftline holds, a rate the sample supports down to 36.1%. Urgot was picked in 1.5% of games and banned in 0.4%. Urgot is played top in 92% of games, mid in 6% and jungle in 2%.

That places Urgot in tier C among top champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as top ends 7.0 / 5.3 / 5.4 with 7.5 CS a minute and 23,284 damage to champions.

Once a powerful Noxian headsman, Urgot was betrayed by the empire for which he had killed so many. Bound in iron chains, he was forced to learn the true meaning of strength in the Dredge—a prison mine deep beneath Zaun. Emerging in a disaster that...

Role
3.0k matches on patch 16.18
KDA
2.35
K / D / A
7.0 / 5.3 / 5.4
CS per min
7.5
Gold
12k
Damage
23k
Vision
26

Build path

The first three completed items, in the order they were actually bought.

  • Black Cleaver › Sterak's Gage › Dead Man's Plate

    60.0%

    5 games, 11%

Most built items

Counted individually, so this survives a small sample best.

52.3%

44 games, 96%

58.3%

36 games, 78%

36.4%

11 games, 24%

44.4%

9 games, 20%

33.3%

6 games, 13%

66.7%

6 games, 13%

Completed builds

The full set of finished items, most common first.

  • Sterak's Gage, Black Cleaver

    66.7%

    12 games, 26%

Boots

52.0%

25 games, 54%

37.5%

8 games, 17%

57.1%

7 games, 15%

60.0%

5 games, 11%

Summoner spells

FlashIgnite

52.6%

38 games, 83%

FlashTeleport

42.9%

7 games, 15%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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