Riftline.

Finished item

Staff of Flowing Water

2,250 gold, 800 to combine, sells for 1,575

Your heals and shields reduce crowd control and grant Move Speed

On patch 16.18, Staff of Flowing Water was bought by 0.5% of the 22,739 players with a timeline, usually by minute 21, and 0.5% of players still held it when the game ended.

Bought in the same slot as the alternatives, it left the buyer's win rate 2.2 points higher over 116 purchases, which is the figure to read: a raw buyer win rate mostly measures how late an item is bought.

It is built most by Nami, Sona, Ivern.

23k players with a timeline on patch 16.18

What it gives

Ability Power
35
Heal and Shield Power
10%
Base Mana Regen
125%
Ability Haste
10

Passive

Rapids

Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.

Recipe

Built from

  • Fiendish Codex850
  • Forbidden Idol600

plus 800 gold to combine

Bought by
0.5%
of 23k players
Against the same slot
+2.2
over 116 purchases
Held at the end
0.5%
of 25k players

Players who bought it won 58% of their games. That mostly measures how late it is bought: players who finish more items win more, from 28% with none to 62% with six, which is why the item is also compared with its own slot.

When it's bought

Finished at a median of 21 minutes, most often between 16 and 24 minutes.

The first purchase of the item in 121 games with a timeline, in minutes.

Against the same slot

Each purchase is compared with the other items the same champions finished at the same point in their build. Shown from 30 purchases.

Bought asShareGamesAgainst slot
1st item26%31+4.9
2nd item40%49+2.3
3rd item30%36-0.2
4th or later4%5few games

Who buys it

The share is of that champion's games with a timeline. "Against slot" compares it with the champion's other items bought at the same point, from 20 purchases.

ChampionBoughtShareAgainst slot
Nami3731%+4.2
Sona2432%+6.3
Ivern2036%+3.2
Karma94%few games
Janna83%few games
Lulu82%few games
Yuumi59%few games
Seraphine43%few games

Every item

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.