Riftline.

Support · patch 16.18

Soraka

the Starchild  /  Support, Mage

Adjusted
31.2%
Win rate
43.1%
Pick
2.3%
Ban
0.4%
Games
58
Tier
C

On patch 16.18, Soraka won 43.1% of 58 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 31.2%. Soraka was picked in 2.3% of games and banned in 0.4%.

That places Soraka in tier C among support champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as support ends 0.9 / 5.6 / 14.9 with 0.9 CS a minute and 5,638 damage to champions.

A wanderer from the celestial dimensions beyond Mount Targon, Soraka gave up her immortality to protect the mortal races from their own more violent instincts. She endeavors to spread the virtues of compassion and mercy to everyone she meets—even...

Role
2.5k matches on patch 16.18
KDA
2.81
K / D / A
0.9 / 5.6 / 14.9
CS per min
0.9
Gold
7.7k
Damage
5.6k
Vision
68

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

45.3%

53 games, 91%

54.8%

31 games, 53%

46.2%

13 games, 22%

20.0%

5 games, 9%

Completed builds

The full set of finished items, most common first.

  • Redemption, Moonstone Renewer

    50.0%

    20 games, 34%

  • Moonstone Renewer

    28.6%

    14 games, 24%

  • Redemption, Moonstone Renewer, Dawncore

    57.1%

    7 games, 12%

  • Moonstone Renewer, Dawncore

    40.0%

    5 games, 9%

Boots

38.1%

42 games, 72%

60.0%

10 games, 17%

Summoner spells

FlashHeal

44.6%

56 games, 97%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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