
Finished item
Warmog's Armor
3,100 gold, 500 to combine, sells for 2,170
Grants massive Health and Health Regen
On patch 16.18, Warmog's Armor was bought by 0.3% of the 22,739 players with a timeline, usually by minute 15, and 0.3% of players still held it when the game ended.
Bought in the same slot as the alternatives, it left the buyer's win rate 3.2 points higher over 41 purchases, which is the figure to read: a raw buyer win rate mostly measures how late an item is bought.
It is built most by Dr. Mundo, Cho'Gath, Sett.
What it gives
- Health
- 1000
- Base Health Regen
- 100%
Passive
Warmog's Heart
If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
Passive
Warmog's Vitality
Gain bonus Health equal to 12% of your Item Health (0).
Recipe
- Bought by
- 0.3%
- of 23k players
- Against the same slot
- +3.2
- over 41 purchases
- Held at the end
- 0.3%
- of 25k players
Players who bought it won 54% of their games. That mostly measures how late it is bought: players who finish more items win more, from 28% with none to 62% with six, which is why the item is also compared with its own slot.
When it's bought
Finished at a median of 15 minutes, most often between 13 and 19 minutes.
The first purchase of the item in 71 games with a timeline, in minutes.
Against the same slot
Each purchase is compared with the other items the same champions finished at the same point in their build. Shown from 30 purchases.
| Bought as | Share | Games | Against slot |
|---|---|---|---|
| 1st item | 58% | 41 | +3.2 |
| 2nd item | 27% | 19 | few games |
| 3rd item | 8% | 6 | few games |
| 4th or later | 7% | 5 | few games |
Who buys it
The share is of that champion's games with a timeline. "Against slot" compares it with the champion's other items bought at the same point, from 20 purchases.




