Support · patch 16.18

Tahm Kench

The River King  /  Tank, Support

Support 53%, Top 44%, Mid 3%

Adjusted
23.1%
Win rate
42.1%
Pick
0.6%
Ban
0.6%
Games
19

On patch 16.18, Tahm Kench won 42.1% of 19 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 23.1%. Tahm Kench was picked in 0.6% of games and banned in 0.6%. Tahm Kench is played support in 53% of games, top in 44% and mid in 3%.

A typical game as support ends 4.0 / 7.6 / 13.8 with 1.1 CS a minute and 16,002 damage to champions.

Known by many names throughout history, the demon Tahm Kench travels the waterways of Runeterra, feeding his insatiable appetite with the misery of others. Though he may appear singularly charming and proud, he swaggers through the physical realm like a...

Role
3.0k matches on patch 16.18
KDA
2.34
K / D / A
4.0 / 7.6 / 13.8
CS per min
1.1
Gold
9.6k
Damage
16k
Vision
76
The champion
The numbers

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

30.8%

13 games, 68%

50.0%

6 games, 32%

40.0%

5 games, 26%

40.0%

5 games, 26%

80.0%

5 games, 26%

Boots

40.0%

10 games, 53%

80.0%

5 games, 26%

Summoner spells

FlashHeal

50.0%

10 games, 53%

FlashIgnite

28.6%

7 games, 37%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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