Mid · patch 16.18

Ahri

the Nine-Tailed Fox  /  Mage, Assassin

Mid 92%, Top 6%, Bot 2%

Adjusted
46.0%
Win rate
51.4%
Pick
10.6%
-3.4 since 16.17
Ban
2.4%
Games
321
Tier
S

On patch 16.18, Ahri won 51.4% of 321 ranked solo games as mid in the games Riftline holds, a rate the sample supports down to 46.0%. Ahri was picked in 10.6% of games and banned in 2.4%. Ahri is played mid in 92% of games, top in 6% and bot in 2%.

That places Ahri in tier S among mid champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as mid ends 6.3 / 5.0 / 7.3 with 7.8 CS a minute and 23,596 damage to champions.

Innately connected to the magic of the spirit realm, Ahri is a fox-like vastaya who can manipulate her prey's emotions and consume their essence—receiving flashes of their memory and insight from each soul she consumes. Once a powerful yet wayward...

Role
3.0k matches on patch 16.18
KDA
2.75
K / D / A
6.3 / 5.0 / 7.3
CS per min
7.8
Gold
12k
Damage
24k
Vision
21
The champion
The numbers

Build path

The first three completed items, in the order they were actually bought.

  • Malignance › Lich Bane › Rabadon's Deathcap

    60.9%

    23 games, 7%

  • Blackfire Torch › Lich Bane › Zhonya's Hourglass

    53.3%

    15 games, 5%

  • Malignance › Lich Bane › Zhonya's Hourglass

    50.0%

    14 games, 4%

  • Malignance › Lich Bane › Shadowflame

    44.4%

    9 games, 3%

  • Blackfire Torch › Lich Bane › Rabadon's Deathcap

    50.0%

    8 games, 2%

  • Blackfire Torch › Lich Bane › Void Staff

    16.7%

    6 games, 2%

  • Blackfire Torch › Lich Bane › Shadowflame

    50.0%

    6 games, 2%

  • Blackfire Torch › Cosmic Drive › Rabadon's Deathcap

    60.0%

    5 games, 2%

  • Blackfire Torch › Cosmic Drive › Zhonya's Hourglass

    60.0%

    5 games, 2%

  • Malignance › Lich Bane › Cryptbloom

    40.0%

    5 games, 2%

Most built items

Counted individually, so this survives a small sample best.

50.6%

180 games, 56%

50.8%

177 games, 55%

50.8%

128 games, 40%

58.6%

87 games, 27%

54.8%

73 games, 23%

54.9%

51 games, 16%

51.0%

51 games, 16%

65.2%

23 games, 7%

50.0%

16 games, 5%

57.1%

14 games, 4%

20.0%

10 games, 3%

50.0%

8 games, 2%

Completed builds

The full set of finished items, most common first.

  • Lich Bane, Malignance

    46.8%

    47 games, 15%

  • Rabadon's Deathcap, Lich Bane, Malignance

    63.2%

    19 games, 6%

  • Blackfire Torch, Lich Bane

    47.1%

    17 games, 5%

  • Blackfire Torch, Cosmic Drive

    50.0%

    16 games, 5%

  • Malignance

    46.7%

    15 games, 5%

  • Blackfire Torch

    50.0%

    14 games, 4%

  • Lich Bane, Malignance, Zhonya's Hourglass

    58.3%

    12 games, 4%

  • Blackfire Torch, Lich Bane, Zhonya's Hourglass

    40.0%

    10 games, 3%

  • Blackfire Torch, Rabadon's Deathcap, Lich Bane

    57.1%

    7 games, 2%

  • Blackfire Torch, Zhonya's Hourglass, Cosmic Drive

    57.1%

    7 games, 2%

  • Rabadon's Deathcap, Lich Bane, Malignance, Zhonya's Hourglass

    42.9%

    7 games, 2%

  • Lich Bane, Malignance, Shadowflame

    42.9%

    7 games, 2%

Boots

50.6%

170 games, 53%

53.7%

108 games, 34%

45.5%

33 games, 10%

20.0%

5 games, 2%

Summoner spells

FlashTeleport

52.7%

203 games, 63%

FlashIgnite

48.7%

117 games, 36%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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