Mid · patch 16.18
Azir
the Emperor of the Sands / Mage, Marksman
Mid 84%, Top 11%, Bot 5%
- Adjusted
- 21.1%
- Win rate
- 35.5%
- Pick
- 1.0%
- Ban
- 0.2%
- Games
- 31
- Tier
- D
On patch 16.18, Azir won 35.5% of 31 ranked solo games as mid in the games Riftline holds, a rate the sample supports down to 21.1%. Azir was picked in 1.0% of games and banned in 0.2%. Azir is played mid in 84% of games, top in 11% and bot in 5%.
That places Azir in tier D among mid champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.
A typical game as mid ends 4.7 / 6.0 / 4.2 with 8.2 CS a minute and 22,863 damage to champions.
Azir was a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as an Ascended...
- KDA
- 1.48
- K / D / A
- 4.7 / 6.0 / 4.2
- CS per min
- 8.2
- Gold
- 11k
- Damage
- 23k
- Vision
- 21
These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.
Most built items
Counted individually, so this survives a small sample best.
Completed builds
The full set of finished items, most common first.







