On patch 16.19, Brand won 41.7% of 36 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 27.1%.
8.6k matches on patch 16.19
95% of these games were Master+ lobbies (1,843 of 8,785 measured)Median rank of each lobby, measured Sep 29, not when the games were played.
- KDA
- 1.62
- K / D / A
- 3.0 / 8.1 / 10.1
- CS per min
- 1.5
- Gold
- 8.5k
- Damage
- 19k
- Vision
- 64
The champion
The numbers
95% of these games were Master+ lobbies (1,843 of 8,785 measured)Median rank of each lobby, measured Sep 29, not when the games were played.
- KDA
- 1.62
- K / D / A
- 3.0 / 8.1 / 10.1
- CS per min
- 1.5
- Gold
- 8.5k
- Damage
- 19k
- Vision
- 64
These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.
Most built items
How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.
Boots
Summoner spells


21 games58% of games
28.6% over 21 games, a range of 14% to 50%

11 games31% of games
54.5% over 11 games, a range of 28% to 79%



