Support · patch 16.19

Brand

the Burning Vengeance  /  Mage, Support

Bot 31%, Support 28%, Mid 22%, Jungle 11%, Top 8%

Win rate
41.7%
Range
27.1 to 57.8%
Pick
0.4%
Ban
0.2%
Games
36
Tier
D

On patch 16.19, Brand won 41.7% of 36 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 27.1%.

8.6k matches on patch 16.19
The champion
The numbers
95% of these games were Master+ lobbies (1,843 of 8,785 measured)Median rank of each lobby, measured Sep 29, not when the games were played.
KDA
1.62
K / D / A
3.0 / 8.1 / 10.1
CS per min
1.5
Gold
8.5k
Damage
19k
Vision
64

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Rylai's Crystal Scepter

    In 75% of games, 27 in all

    16 buyers with a purchase order, too few to set against its slot

  • Liandry's Torment

    In 53% of games, 19 in all

    13 buyers with a purchase order, too few to set against its slot

  • Blackfire Torch

    In 25% of games, 9 in all

    9 buyers with a purchase order, too few to set against its slot

Boots

Sorcerer's Shoes

25 games69% of games

44.0% over 25 games, a range of 27% to 63%
Boots of Swiftness

7 games19% of games

42.9% over 7 games, a range of 16% to 75%

Summoner spells

FlashIgnite
Flash, Ignite

21 games58% of games

28.6% over 21 games, a range of 14% to 50%
FlashHeal
Flash, Heal

11 games31% of games

54.5% over 11 games, a range of 28% to 79%

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