Support · patch 16.18

Camille

the Steel Shadow  /  Fighter, Assassin

Top 81%, Support 16%, Mid 2%

Win rate
48.5%
Range
37.1 to 60.2%
Pick
2.0%
Ban
4.4%
Games
68
Tier
C

On patch 16.18, Camille won 48.5% of 68 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 37.1%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
1.91
K / D / A
4.8 / 8.6 / 11.8
CS per min
1.1
Gold
9.9k
Damage
17k
Vision
93

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Sterak's Gage

    In 60% of games, 41 in all

    +0.1vs its slot, 93 buyers

  • Sundered Sky

    In 47% of games, 32 in all

    -1.7vs its slot, 30 buyers

  • Eclipse

    In 44% of games, 30 in all

    -9.4vs its slot, 26 buyers

Boots

Plated Steelcaps

24 games35% of games

45.8% over 24 games, a range of 28% to 65%
Mercury's Treads

15 games22% of games

66.7% over 15 games, a range of 42% to 85%
Ionian Boots of Lucidity

15 games22% of games

33.3% over 15 games, a range of 15% to 58%
Boots

8 games12% of games

50.0% over 8 games, a range of 22% to 78%
Boots of Swiftness

6 games9% of games

50.0% over 6 games, a range of 19% to 81%

Summoner spells

FlashIgnite
Flash, Ignite

68 games100% of games

48.5% over 68 games, a range of 37% to 60%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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