Jungle · patch 16.18

Fiddlesticks

the Ancient Fear  /  Mage, Support

Jungle 65%, Support 21%, Mid 7%, Top 7%

Adjusted
39.1%
Win rate
57.1%
Pick
0.9%
Ban
0.5%
Games
28
Tier
B

On patch 16.18, Fiddlesticks won 57.1% of 28 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 39.1%. Fiddlesticks was picked in 0.9% of games and banned in 0.5%. Fiddlesticks is played jungle in 65% of games, support in 21% and mid in 7%.

That places Fiddlesticks in tier B among jungle champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as jungle ends 6.3 / 6.6 / 11.2 with 6.7 CS a minute and 22,529 damage to champions.

Something has awoken in Runeterra. Something ancient. Something terrible. The ageless horror known as Fiddlesticks stalks the edges of mortal society, drawn to areas thick with paranoia where it feeds upon terrorized victims. Wielding a jagged scythe...

Role
3.0k matches on patch 16.18
KDA
2.64
K / D / A
6.3 / 6.6 / 11.2
CS per min
6.7
Gold
13k
Damage
23k
Vision
59
The champion
The numbers

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

52.4%

21 games, 75%

60.0%

15 games, 54%

60.0%

10 games, 36%

55.6%

9 games, 32%

28.6%

7 games, 25%

33.3%

6 games, 21%

Boots

56.0%

25 games, 89%

Summoner spells

FlashSmite

57.1%

28 games, 100%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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