On patch 16.18, Galio won 67.4% of 43 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 52.5%.
3.3k matches on patch 16.18
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
- KDA
- 2.78
- K / D / A
- 1.7 / 6.0 / 14.9
- CS per min
- 1.0
- Gold
- 8.3k
- Damage
- 9.1k
- Vision
- 81
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
- KDA
- 2.78
- K / D / A
- 1.7 / 6.0 / 14.9
- CS per min
- 1.0
- Gold
- 8.3k
- Damage
- 9.1k
- Vision
- 81
These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.
Most built items
How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.
Boots
Summoner spells


30 games70% of games
73.3% over 30 games, a range of 56% to 86%

8 games19% of games
37.5% over 8 games, a range of 14% to 69%

5 games12% of games
80.0% over 5 games, a range of 38% to 96%






