Support · patch 16.18

Janna

the Storm's Fury  /  Support, Mage

Win rate
52.4%
Range
47.2 to 57.5%
Pick
10.6%
+3.4 since 16.17
Ban
10.6%
Games
355
Tier
S

On patch 16.18, Janna won 52.4% of 355 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 47.2%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
3.82
K / D / A
2.0 / 4.4 / 14.7
CS per min
1.0
Gold
8.2k
Damage
8.6k
Vision
79

Build path

The first three completed items, in the order they were actually bought.

  • Moonstone Renewer › Redemption › Dawncore

    13 games4% of games

    69.2% over 13 games, a range of 42% to 87%
  • Moonstone Renewer › Redemption › Mikael's Blessing

    9 games3% of games

    33.3% over 9 games, a range of 12% to 65%
  • Moonstone Renewer › Mikael's Blessing › Redemption

    6 games2% of games

    66.7% over 6 games, a range of 30% to 90%
  • Moonstone Renewer › Redemption › Shurelya's Battlesong

    5 games1% of games

    40.0% over 5 games, a range of 12% to 77%

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Moonstone Renewer

    In 77% of games, 274 in all

    -6.1vs its slot, 240 buyers

  • Redemption

    In 37% of games, 130 in all

    -14.2vs its slot, 108 buyers

  • Shurelya's Battlesong

    In 34% of games, 120 in all

    +11.7vs its slot, 103 buyers

  • Mikael's Blessing

    In 20% of games, 72 in all

    +4.7vs its slot, 66 buyers

  • Ardent Censer

    In 8% of games, 29 in all

    -14.5vs its slot, 24 buyers

  • Dawncore

    In 8% of games, 29 in all

    +9.1vs its slot, 26 buyers

  • Staff of Flowing Water

    In 3% of games, 10 in all

    9 buyers with a purchase order, too few to set against its slot

  • Locket of the Iron Solari

    In 2% of games, 8 in all

    6 buyers with a purchase order, too few to set against its slot

  • Echoes of Helia

    In 2% of games, 8 in all

    7 buyers with a purchase order, too few to set against its slot

Finished with three or more items

Final inventories of games long enough to finish three items, most common first. Long games favour some items, so read the win rates with care.

  • Redemption, Mikael's Blessing, Moonstone Renewer

    18 games5% of games

    61.1% over 18 games, a range of 39% to 80%
  • Redemption, Moonstone Renewer, Dawncore

    15 games4% of games

    66.7% over 15 games, a range of 42% to 85%
  • Shurelya's Battlesong, Redemption, Moonstone Renewer

    5 games1% of games

    40.0% over 5 games, a range of 12% to 77%
  • Mikael's Blessing, Moonstone Renewer, Dawncore

    5 games1% of games

    60.0% over 5 games, a range of 23% to 88%

Boots

Boots of Swiftness

336 games95% of games

52.4% over 336 games, a range of 47% to 58%
Ionian Boots of Lucidity

15 games4% of games

53.3% over 15 games, a range of 30% to 75%

Summoner spells

FlashHeal
Flash, Heal

351 games99% of games

52.4% over 351 games, a range of 47% to 58%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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