Riftline.

Jungle · patch 16.18

Kha'Zix

the Voidreaver  /  Assassin

Adjusted
43.2%
Win rate
50.0%
Pick
8.0%
Ban
2.7%
Games
202
Tier
B

On patch 16.18, Kha'Zix won 50.0% of 202 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 43.2%. Kha'Zix was picked in 8.0% of games and banned in 2.7%.

That places Kha'Zix in tier B among jungle champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as jungle ends 8.4 / 5.2 / 6.3 with 7.4 CS a minute and 24,477 damage to champions.

The Void grows, and the Void adapts—in none of its myriad spawn are these truths more apparent than Kha'Zix. Evolution drives the core of this mutating horror, born to survive and to slay the strong. Where it struggles to do so, it grows new, more...

Role
2.5k matches on patch 16.18
KDA
2.81
K / D / A
8.4 / 5.2 / 6.3
CS per min
7.4
Gold
13k
Damage
24k
Vision
33

Build path

The first three completed items, in the order they were actually bought.

  • Umbral Glaive › Voltaic Cyclosword › Bastionbreaker

    51.7%

    29 games, 14%

  • Umbral Glaive › Bastionbreaker › Voltaic Cyclosword

    47.4%

    19 games, 9%

  • Umbral Glaive › Voltaic Cyclosword › Edge of Night

    72.2%

    18 games, 9%

  • Umbral Glaive › Voltaic Cyclosword › Serpent's Fang

    47.1%

    17 games, 8%

  • Umbral Glaive › Voltaic Cyclosword › Endless Hunger

    68.8%

    16 games, 8%

  • Umbral Glaive › Voltaic Cyclosword › Serylda's Grudge

    40.0%

    5 games, 2%

Most built items

Counted individually, so this survives a small sample best.

51.1%

184 games, 91%

53.2%

171 games, 85%

49.4%

89 games, 44%

57.6%

59 games, 29%

53.3%

45 games, 22%

68.3%

41 games, 20%

76.9%

26 games, 13%

44.4%

18 games, 9%

81.8%

11 games, 5%

81.8%

11 games, 5%

57.1%

7 games, 3%

66.7%

6 games, 3%

Completed builds

The full set of finished items, most common first.

  • Umbral Glaive, Voltaic Cyclosword

    37.0%

    27 games, 13%

  • Bastionbreaker, Umbral Glaive, Voltaic Cyclosword

    38.9%

    18 games, 9%

  • Bastionbreaker, Umbral Glaive, Serylda's Grudge, Voltaic Cyclosword

    43.8%

    16 games, 8%

  • Umbral Glaive

    21.4%

    14 games, 7%

  • Endless Hunger, Umbral Glaive, Voltaic Cyclosword

    60.0%

    10 games, 5%

  • Umbral Glaive, Serylda's Grudge, Serpent's Fang, Voltaic Cyclosword

    50.0%

    10 games, 5%

  • Umbral Glaive, Serpent's Fang, Voltaic Cyclosword

    50.0%

    10 games, 5%

  • Bastionbreaker, Umbral Glaive

    33.3%

    6 games, 3%

  • Umbral Glaive, Edge of Night, Voltaic Cyclosword

    66.7%

    6 games, 3%

Boots

57.3%

75 games, 37%

39.5%

43 games, 21%

52.9%

17 games, 8%

36.4%

11 games, 5%

66.7%

6 games, 3%

Summoner spells

FlashSmite

50.8%

195 games, 97%

GhostSmite

28.6%

7 games, 3%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.