Support · patch 16.19

Lee Sin

the Blind Monk  /  Fighter, Assassin

Jungle 97%

Win rate
46.2%
Range
28.8 to 64.5%
Pick
0.1%
Ban
21.2%
Games
26
Tier
C

On patch 16.19, Lee Sin won 46.2% of 26 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 28.8%.

22k matches on patch 16.19
The champion
The numbers
89% of these games were Master+ lobbies (2,353 of 22,850 measured)Median rank of each lobby, measured Sep 30, not when the games were played.
KDA
1.76
K / D / A
6.0 / 9.8 / 11.3
CS per min
1.6
Gold
10k
Damage
18k
Vision
66

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Umbral Glaive

    In 46% of games, 12 in all

    No purchase order yet to set against its slot

  • Eclipse

    In 31% of games, 8 in all

    +0.9vs its slot, 171 buyers

  • Voltaic Cyclosword

    In 31% of games, 8 in all

    +0.6vs its slot, 65 buyers

  • Hubris

    In 27% of games, 7 in all

    11 buyers with a purchase order, too few to set against its slot

  • Bastionbreaker

    In 19% of games, 5 in all

    -9.4vs its slot, 21 buyers

  • Edge of Night

    In 19% of games, 5 in all

    -0.7vs its slot, 22 buyers

Boots

Ionian Boots of Lucidity

10 games38% of games

80.0% over 10 games, a range of 49% to 94%
Plated Steelcaps

7 games27% of games

28.6% over 7 games, a range of 8% to 64%

Summoner spells

FlashIgnite
Flash, Ignite

25 games96% of games

48.0% over 25 games, a range of 30% to 67%

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