Mid · patch 16.18
Orianna
the Lady of Clockwork / Mage, Support
Mid 92%, Support 4%
- Adjusted
- 34.2%
- Win rate
- 41.7%
- Pick
- 5.0%
- +2.2 since 16.17
- Ban
- 1.3%
- Games
- 151
- Tier
- C
On patch 16.18, Orianna won 41.7% of 151 ranked solo games as mid in the games Riftline holds, a rate the sample supports down to 34.2%. Orianna was picked in 5.0% of games and banned in 1.3%. Orianna is played mid in 92% of games, support in 4% and bot in 2%.
That places Orianna in tier C among mid champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.
A typical game as mid ends 4.8 / 5.1 / 7.7 with 8.2 CS a minute and 22,355 damage to champions.
Once a curious girl of flesh and blood, Orianna is now a technological marvel comprised entirely of clockwork. She became gravely ill after an accident in the lower districts of Zaun, and her failing body had to be replaced with exquisite artifice...
- KDA
- 2.45
- K / D / A
- 4.8 / 5.1 / 7.7
- CS per min
- 8.2
- Gold
- 11k
- Damage
- 22k
- Vision
- 21
These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.
Most built items
Counted individually, so this survives a small sample best.
Completed builds
The full set of finished items, most common first.
















