Jungle · patch 16.18

Pantheon

the Unbreakable Spear  /  Fighter, Assassin

Support 54%, Top 25%, Jungle 18%

Win rate
34.4%
Range
20.4 to 51.7%
Pick
1.0%
-1.4 since 16.17
Ban
1.1%
Games
32
Tier
D

On patch 16.18, Pantheon won 34.4% of 32 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 20.4%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
2.25
K / D / A
6.3 / 6.0 / 7.1
CS per min
6.3
Gold
11k
Damage
18k
Vision
23

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Black Cleaver

    In 66% of games, 21 in all

    +2.4vs its slot, 99 buyers

  • Sundered Sky

    In 44% of games, 14 in all

    +9.6vs its slot, 63 buyers

  • Eclipse

    In 41% of games, 13 in all

    +0.3vs its slot, 54 buyers

  • Death's Dance

    In 28% of games, 9 in all

    16 buyers with a purchase order, too few to set against its slot

Boots

Plated Steelcaps

17 games53% of games

29.4% over 17 games, a range of 13% to 53%
Mercury's Treads

10 games31% of games

40.0% over 10 games, a range of 17% to 69%

Summoner spells

FlashSmite
Flash, Smite

32 games100% of games

34.4% over 32 games, a range of 20% to 52%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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