Mid · patch 16.18

Qiyana

Empress of the Elements  /  Assassin

Jungle 82%, Mid 13%, Top 2%

Win rate
53.4%
Range
42.1 to 64.4%
Pick
2.2%
Ban
47.7%
Games
73
Tier
B

On patch 16.18, Qiyana won 53.4% of 73 ranked solo games as mid in the games Riftline holds, a rate the sample supports down to 42.1%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
2.29
K / D / A
8.1 / 6.1 / 5.8
CS per min
7.2
Gold
12k
Damage
23k
Vision
20

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Voltaic Cyclosword

    In 77% of games, 56 in all

    +0.8vs its slot, 442 buyers

  • Profane Hydra

    In 45% of games, 33 in all

    -2.3vs its slot, 70 buyers

  • Serylda's Grudge

    In 36% of games, 26 in all

    +2.6vs its slot, 161 buyers

  • Bastionbreaker

    In 33% of games, 24 in all

    +0.6vs its slot, 345 buyers

  • Serpent's Fang

    In 23% of games, 17 in all

    -4.9vs its slot, 140 buyers

  • Hubris

    In 21% of games, 15 in all

    -8.4vs its slot, 39 buyers

  • Edge of Night

    In 18% of games, 13 in all

    -3.5vs its slot, 187 buyers

  • Lord Dominik's Regards

    In 15% of games, 11 in all

    +0.7vs its slot, 117 buyers

  • Umbral Glaive

    In 8% of games, 6 in all

    +6.7vs its slot, 98 buyers

Boots

Crimson Lucidity

32 games44% of games

50.0% over 32 games, a range of 34% to 66%
Immortal Path

25 games34% of games

48.0% over 25 games, a range of 30% to 67%
Boots

6 games8% of games

66.7% over 6 games, a range of 30% to 90%
Chainlaced Crushers

5 games7% of games

60.0% over 5 games, a range of 23% to 88%

Summoner spells

FlashIgnite
Flash, Ignite

73 games100% of games

53.4% over 73 games, a range of 42% to 64%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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