Riftline.

Support · patch 16.18

Rell

the Iron Maiden  /  Tank, Support

Adjusted
55.2%
Win rate
60.9%
Pick
11.4%
Ban
1.6%
Games
289
Tier
S

On patch 16.18, Rell won 60.9% of 289 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 55.2%. Rell was picked in 11.4% of games and banned in 1.6%.

That places Rell in tier S among support champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as support ends 1.8 / 5.4 / 17.3 with 1.0 CS a minute and 8,093 damage to champions.

The product of brutal experimentation at the hands of the Black Rose, Rell is a defiant, living weapon determined to topple Noxus. Her childhood was one of misery and horror, enduring unspeakable procedures to perfect and weaponize her magical control...

Role
2.5k matches on patch 16.18
KDA
3.52
K / D / A
1.8 / 5.4 / 17.3
CS per min
1.0
Gold
8.2k
Damage
8.1k
Vision
83

Build path

The first three completed items, in the order they were actually bought.

  • Zeke's Convergence › Locket of the Iron Solari › Knight's Vow

    85.7%

    14 games, 5%

  • Locket of the Iron Solari › Zeke's Convergence › Knight's Vow

    71.4%

    7 games, 2%

  • Zeke's Convergence › Knight's Vow › Locket of the Iron Solari

    80.0%

    5 games, 2%

Most built items

Counted individually, so this survives a small sample best.

65.6%

183 games, 63%

61.5%

156 games, 54%

70.4%

108 games, 37%

60.0%

60 games, 21%

63.0%

27 games, 9%

71.4%

14 games, 5%

80.0%

5 games, 2%

Completed builds

The full set of finished items, most common first.

  • Zeke's Convergence, Locket of the Iron Solari

    58.5%

    41 games, 14%

  • Zeke's Convergence

    51.6%

    31 games, 11%

  • Zeke's Convergence, Knight's Vow

    74.2%

    31 games, 11%

  • Zeke's Convergence, Knight's Vow, Locket of the Iron Solari

    79.3%

    29 games, 10%

  • Knight's Vow, Locket of the Iron Solari

    72.7%

    22 games, 8%

  • Locket of the Iron Solari

    47.6%

    21 games, 7%

  • Protoplasm Harness, Locket of the Iron Solari

    33.3%

    12 games, 4%

  • Protoplasm Harness, Zeke's Convergence

    72.7%

    11 games, 4%

  • Protoplasm Harness

    55.6%

    9 games, 3%

  • Bandlepipes, Zeke's Convergence

    75.0%

    8 games, 3%

  • Protoplasm Harness, Zeke's Convergence, Locket of the Iron Solari

    66.7%

    6 games, 2%

  • Protoplasm Harness, Knight's Vow, Locket of the Iron Solari

    60.0%

    5 games, 2%

Boots

66.1%

112 games, 39%

57.3%

75 games, 26%

58.1%

62 games, 21%

60.0%

30 games, 10%

44.4%

9 games, 3%

Summoner spells

FlashHeal

60.1%

193 games, 67%

FlashIgnite

63.4%

71 games, 25%

ExhaustFlash

60.0%

25 games, 9%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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