Riftline.

Jungle · patch 16.18

Sejuani

Fury of the North  /  Tank

Jungle 72%, Top 14%, Support 9%, Bot 3%

Adjusted
36.1%
Win rate
50.0%
Pick
1.8%
Ban
0.0%
Games
46
Tier
C

On patch 16.18, Sejuani won 50.0% of 46 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 36.1%. Sejuani was picked in 1.8% of games and banned in 0.0%. Sejuani is played jungle in 72% of games, top in 14% and support in 9%.

That places Sejuani in tier C among jungle champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as jungle ends 4.2 / 5.0 / 11.1 with 6.3 CS a minute and 17,790 damage to champions.

Sejuani is the brutal, unforgiving Iceborn warmother of the Winter's Claw, one of the most feared tribes of the Freljord. Her people's survival is a constant, desperate battle against the elements, forcing them to raid Noxians, Demacians, and Avarosans...

Role
2.5k matches on patch 16.18
KDA
3.02
K / D / A
4.2 / 5.0 / 11.1
CS per min
6.3
Gold
11k
Damage
18k
Vision
28

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

42.9%

28 games, 61%

60.0%

20 games, 43%

64.3%

14 games, 30%

15.4%

13 games, 28%

62.5%

8 games, 17%

28.6%

7 games, 15%

66.7%

6 games, 13%

Completed builds

The full set of finished items, most common first.

  • Unending Despair, Heartsteel

    14.3%

    7 games, 15%

  • Heartsteel

    60.0%

    5 games, 11%

Boots

71.4%

21 games, 46%

25.0%

20 games, 43%

Summoner spells

FlashSmite

50.0%

46 games, 100%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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