
Finished item
Heartsteel
3,000 gold, 400 to combine, sells for 2,100
Restores Health on kill or assist
On patch 16.18, Heartsteel was bought by 1.5% of the 22,739 players with a timeline, usually by minute 11, and 1.5% of players still held it when the game ended.
Bought in the same slot as the alternatives, it left the buyer's win rate 2.1 points higher over 333 purchases, which is the figure to read: a raw buyer win rate mostly measures how late an item is bought.
It is built most by Cho'Gath, Dr. Mundo, Skarner.
What it gives
- Health
- 900
- Base Health Regen
- 100%
Passive
Colossal Consumption
(0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.
Passive
Goliath
For each 1000 max Health, gain 3% increased size, up to 30%.
Recipe
- Bought by
- 1.5%
- of 23k players
- Against the same slot
- +2.1
- over 333 purchases
- Held at the end
- 1.5%
- of 25k players
Players who bought it won 54% of their games. That mostly measures how late it is bought: players who finish more items win more, from 28% with none to 62% with six, which is why the item is also compared with its own slot.
When it's bought
Finished at a median of 11 minutes, most often between 9.8 and 13 minutes.
The first purchase of the item in 337 games with a timeline, in minutes.
Against the same slot
Each purchase is compared with the other items the same champions finished at the same point in their build. Shown from 30 purchases.
| Bought as | Share | Games | Against slot |
|---|---|---|---|
| 1st item | 85% | 287 | +1.2 |
| 2nd item | 14% | 46 | +8.0 |
| 3rd item | 1% | 4 | few games |
Who buys it
The share is of that champion's games with a timeline. "Against slot" compares it with the champion's other items bought at the same point, from 20 purchases.










