Riftline.

Mid · patch 16.18

Taliyah

the Stoneweaver  /  Mage, Support

Mid 45%, Jungle 44%, Bot 6%, Top 4%

Adjusted
33.4%
Win rate
45.6%
Pick
2.3%
Ban
0.6%
Games
57
Tier
C

On patch 16.18, Taliyah won 45.6% of 57 ranked solo games as mid in the games Riftline holds, a rate the sample supports down to 33.4%. Taliyah was picked in 2.3% of games and banned in 0.6%. Taliyah is played mid in 45% of games, jungle in 44% and bot in 6%.

That places Taliyah in tier C among mid champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as mid ends 5.3 / 6.1 / 9.1 with 7.7 CS a minute and 24,691 damage to champions.

Taliyah is a nomadic mage from Shurima, torn between teenage wonder and adult responsibility. She has crossed nearly all of Valoran on a journey to learn the true nature of her growing powers, though more recently she has returned to protect her tribe...

Role
2.5k matches on patch 16.18
KDA
2.35
K / D / A
5.3 / 6.1 / 9.1
CS per min
7.7
Gold
11k
Damage
25k
Vision
22

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

45.5%

33 games, 58%

56.5%

23 games, 40%

45.0%

20 games, 35%

53.8%

13 games, 23%

41.7%

12 games, 21%

45.5%

11 games, 19%

70.0%

10 games, 18%

50.0%

6 games, 11%

16.7%

6 games, 11%

80.0%

5 games, 9%

Completed builds

The full set of finished items, most common first.

  • Blackfire Torch, Rylai's Crystal Scepter

    28.6%

    7 games, 12%

Boots

51.4%

35 games, 61%

44.4%

9 games, 16%

22.2%

9 games, 16%

Summoner spells

FlashGhost

50.0%

24 games, 42%

FlashTeleport

45.5%

22 games, 39%

ExhaustFlash

20.0%

5 games, 9%

FlashIgnite

60.0%

5 games, 9%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.