Mid · patch 16.18

Vex

the Gloomist  /  Mage

Mid 80%, Bot 7%, Top 7%, Support 5%

Adjusted
40.1%
Win rate
54.5%
Pick
1.5%
Ban
0.6%
Games
44
Tier
B

On patch 16.18, Vex won 54.5% of 44 ranked solo games as mid in the games Riftline holds, a rate the sample supports down to 40.1%. Vex was picked in 1.5% of games and banned in 0.6%. Vex is played mid in 80% of games, bot in 7% and top in 7%.

That places Vex in tier B among mid champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as mid ends 8.5 / 5.9 / 7.1 with 7.2 CS a minute and 28,731 damage to champions.

In the black heart of the Shadow Isles, a lone yordle trudges through the spectral fog, content in its murky misery. With an endless supply of teen angst and a powerful shadow in tow, Vex lives in her own self-made slice of gloom, far from the revolting...

Role
3.0k matches on patch 16.18
KDA
2.63
K / D / A
8.5 / 5.9 / 7.1
CS per min
7.2
Gold
13k
Damage
29k
Vision
22
The champion
The numbers

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

61.3%

31 games, 70%

56.5%

23 games, 52%

60.0%

20 games, 45%

50.0%

14 games, 32%

63.6%

11 games, 25%

25.0%

8 games, 18%

33.3%

6 games, 14%

Completed builds

The full set of finished items, most common first.

  • Shadowflame, Luden's Echo

    40.0%

    5 games, 11%

Boots

55.6%

36 games, 82%

Summoner spells

FlashIgnite

54.2%

24 games, 55%

FlashTeleport

52.6%

19 games, 43%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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