Mid · patch 16.18

Yone

the Unforgotten  /  Fighter, Assassin

Mid 57%, Top 40%, Bot 2%

Win rate
56.1%
Range
50.5 to 61.5%
Pick
9.3%
Ban
6.5%
Games
312
Tier
S

On patch 16.18, Yone won 56.1% of 312 ranked solo games as mid in the games Riftline holds, a rate the sample supports down to 50.5%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
2.09
K / D / A
6.5 / 5.6 / 5.3
CS per min
8.5
Gold
12k
Damage
24k
Vision
19

Build path

The first three completed items, in the order they were actually bought.

  • Blade of The Ruined King › Immortal Shieldbow › Infinity Edge

    37 games12% of games

    62.2% over 37 games, a range of 46% to 76%
  • Immortal Shieldbow › Infinity Edge › Death's Dance

    34 games11% of games

    58.8% over 34 games, a range of 42% to 74%
  • Stormrazor › Immortal Shieldbow › Infinity Edge

    14 games4% of games

    78.6% over 14 games, a range of 52% to 92%
  • Stormrazor › Infinity Edge › Death's Dance

    6 games2% of games

    50.0% over 6 games, a range of 19% to 81%
  • Stormrazor › Immortal Shieldbow › Death's Dance

    6 games2% of games

    50.0% over 6 games, a range of 19% to 81%

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Immortal Shieldbow

    In 78% of games, 242 in all

    +2.1vs its slot, 356 buyers

  • Infinity Edge

    In 57% of games, 177 in all

    +3.2vs its slot, 239 buyers

  • Blade of The Ruined King

    In 34% of games, 107 in all

    -7.2vs its slot, 212 buyers

  • Death's Dance

    In 26% of games, 82 in all

    +1.6vs its slot, 106 buyers

  • Stormrazor

    In 26% of games, 80 in all

    +8.6vs its slot, 97 buyers

  • Lord Dominik's Regards

    In 9% of games, 28 in all

    +4.0vs its slot, 56 buyers

  • Guardian Angel

    In 4% of games, 14 in all

    +7.6vs its slot, 27 buyers

  • Mortal Reminder

    In 4% of games, 14 in all

    -16.8vs its slot, 32 buyers

  • Yun Tal Wildarrows

    In 4% of games, 11 in all

    15 buyers with a purchase order, too few to set against its slot

  • Bloodthirster

    In 3% of games, 8 in all

    10 buyers with a purchase order, too few to set against its slot

  • Kraken Slayer

    In 3% of games, 8 in all

    17 buyers with a purchase order, too few to set against its slot

  • Phantom Dancer

    In 2% of games, 6 in all

    7 buyers with a purchase order, too few to set against its slot

Finished with three or more items

Final inventories of games long enough to finish three items, most common first. Long games favour some items, so read the win rates with care.

  • Infinity Edge, Blade of The Ruined King, Immortal Shieldbow

    27 games9% of games

    55.6% over 27 games, a range of 37% to 72%
  • Infinity Edge, Death's Dance, Immortal Shieldbow

    26 games8% of games

    53.8% over 26 games, a range of 35% to 71%
  • Infinity Edge, Blade of The Ruined King, Death's Dance, Immortal Shieldbow

    11 games4% of games

    72.7% over 11 games, a range of 43% to 90%
  • Infinity Edge, Stormrazor, Immortal Shieldbow

    9 games3% of games

    88.9% over 9 games, a range of 56% to 98%
  • Infinity Edge, Lord Dominik's Regards, Immortal Shieldbow

    5 games2% of games

    40.0% over 5 games, a range of 12% to 77%
  • Infinity Edge, Stormrazor, Death's Dance

    5 games2% of games

    60.0% over 5 games, a range of 23% to 88%
  • Stormrazor, Death's Dance, Immortal Shieldbow

    5 games2% of games

    60.0% over 5 games, a range of 23% to 88%

Boots

Chainlaced Crushers

7 games2% of games

57.1% over 7 games, a range of 25% to 84%

Summoner spells

FlashTeleport
Flash, Teleport

153 games49% of games

60.1% over 153 games, a range of 52% to 68%
ExhaustFlash
Exhaust, Flash

100 games32% of games

53.0% over 100 games, a range of 43% to 62%
FlashIgnite
Flash, Ignite

55 games18% of games

50.9% over 55 games, a range of 38% to 64%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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