Jungle · patch 16.19

Zaahen

The Unsundered  /  Fighter

Top 82%, Jungle 13%, Mid 3%

Win rate
43.2%
Range
29.7 to 57.8%
Pick
0.5%
Ban
0.6%
Games
44
Tier
D

On patch 16.19, Zaahen won 43.2% of 44 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 29.7%.

8.6k matches on patch 16.19
The champion
The numbers
95% of these games were Master+ lobbies (1,843 of 8,785 measured)Median rank of each lobby, measured Sep 29, not when the games were played.
KDA
2.55
K / D / A
6.5 / 5.7 / 8.0
CS per min
6.9
Gold
13k
Damage
23k
Vision
31

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Trinity Force

    In 84% of games, 37 in all

    -2.5vs its slot, 48 buyers

  • Death's Dance

    In 64% of games, 28 in all

    19 buyers with a purchase order, too few to set against its slot

  • Sundered Sky

    In 43% of games, 19 in all

    5 buyers with a purchase order, too few to set against its slot

  • Stridebreaker

    In 25% of games, 11 in all

    -4.8vs its slot, 25 buyers

  • Endless Hunger

    In 23% of games, 10 in all

    5 buyers with a purchase order, too few to set against its slot

Finished with three or more items

Final inventories of games long enough to finish three items, most common first. Long games favour some items, so read the win rates with care.

  • Trinity Force, Death's Dance, Sundered Sky

    9 games20% of games

    44.4% over 9 games, a range of 19% to 73%

Boots

Mercury's Treads

16 games36% of games

50.0% over 16 games, a range of 28% to 72%
Plated Steelcaps

11 games25% of games

36.4% over 11 games, a range of 15% to 65%
Gluttonous Greaves

10 games23% of games

50.0% over 10 games, a range of 24% to 76%

Summoner spells

FlashSmite
Flash, Smite

43 games98% of games

44.2% over 43 games, a range of 30% to 59%

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