Mid · patch 16.19

Zaahen

The Unsundered  /  Fighter

Top 82%, Jungle 13%, Mid 3%

Win rate
56.3%
Range
39.3 to 71.8%
Pick
0.1%
Ban
0.8%
Games
32
Tier
C

On patch 16.19, Zaahen won 56.3% of 32 ranked solo games as mid in the games Riftline holds, a rate the sample supports down to 39.3%.

22k matches on patch 16.19
The champion
The numbers
89% of these games were Master+ lobbies (2,353 of 22,850 measured)Median rank of each lobby, measured Sep 30, not when the games were played.
KDA
2.14
K / D / A
6.2 / 5.5 / 5.7
CS per min
7.3
Gold
12k
Damage
23k
Vision
21

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Stridebreaker

    In 69% of games, 22 in all

    -2.3vs its slot, 28 buyers

  • Trinity Force

    In 63% of games, 20 in all

    -2.7vs its slot, 54 buyers

  • Death's Dance

    In 34% of games, 11 in all

    -9.8vs its slot, 22 buyers

  • Endless Hunger

    In 16% of games, 5 in all

    5 buyers with a purchase order, too few to set against its slot

  • Black Cleaver

    In 16% of games, 5 in all

    10 buyers with a purchase order, too few to set against its slot

Boots

Immortal Path

10 games31% of games

70.0% over 10 games, a range of 40% to 89%
Chainlaced Crushers

10 games31% of games

70.0% over 10 games, a range of 40% to 89%
Armored Advance

8 games25% of games

25.0% over 8 games, a range of 7% to 59%

Summoner spells

FlashIgnite
Flash, Ignite

14 games44% of games

50.0% over 14 games, a range of 27% to 73%
FlashTeleport
Flash, Teleport

12 games38% of games

75.0% over 12 games, a range of 47% to 91%

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