Riftline.

Jungle · patch 16.18

Zyra

Rise of the Thorns  /  Mage, Support

Jungle 79%, Support 9%, Bot 7%, Mid 5%

Adjusted
41.2%
Win rate
55.6%
Pick
1.8%
Ban
0.8%
Games
45
Tier
B

On patch 16.18, Zyra won 55.6% of 45 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 41.2%. Zyra was picked in 1.8% of games and banned in 0.8%. Zyra is played jungle in 79% of games, support in 9% and bot in 7%.

That places Zyra in tier B among jungle champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as jungle ends 4.8 / 4.7 / 8.8 with 7.9 CS a minute and 21,128 damage to champions.

Born in an ancient, sorcerous catastrophe, Zyra is the wrath of nature given form—an alluring hybrid of plant and human, kindling new life with every step. She views the many mortals of Valoran as little more than prey for her seeded progeny, and thinks...

Role
2.5k matches on patch 16.18
KDA
2.91
K / D / A
4.8 / 4.7 / 8.8
CS per min
7.9
Gold
12k
Damage
21k
Vision
28

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

54.8%

42 games, 93%

55.0%

20 games, 44%

64.3%

14 games, 31%

61.5%

13 games, 29%

54.5%

11 games, 24%

Completed builds

The full set of finished items, most common first.

  • Shadowflame, Liandry's Torment

    42.9%

    7 games, 16%

Boots

56.4%

39 games, 87%

Summoner spells

FlashSmite

55.6%

45 games, 100%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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