Top · patch 16.18

Ahri

the Nine-Tailed Fox  /  Mage, Assassin

Mid 93%, Top 5%

Win rate
52.4%
Range
32.4 to 71.7%
Pick
0.6%
Ban
2.6%
Games
21
Tier
C

On patch 16.18, Ahri won 52.4% of 21 ranked solo games as top in the games Riftline holds, a rate the sample supports down to 32.4%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
2.30
K / D / A
4.2 / 4.2 / 5.6
CS per min
7.5
Gold
10k
Damage
20k
Vision
25

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Blackfire Torch

    In 52% of games, 11 in all

    -4.7vs its slot, 132 buyers

  • Malignance

    In 33% of games, 7 in all

    +2.8vs its slot, 190 buyers

  • Lich Bane

    In 29% of games, 6 in all

    -4.1vs its slot, 180 buyers

  • Cosmic Drive

    In 29% of games, 6 in all

    +4.3vs its slot, 61 buyers

Boots

Ionian Boots of Lucidity

12 games57% of games

41.7% over 12 games, a range of 19% to 68%

Summoner spells

FlashIgnite
Flash, Ignite

13 games62% of games

38.5% over 13 games, a range of 18% to 64%
FlashTeleport
Flash, Teleport

5 games24% of games

80.0% over 5 games, a range of 38% to 96%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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