Bot · patch 16.18

Cassiopeia

the Serpent's Embrace  /  Mage

Mid 65%, Top 25%, Bot 9%

Win rate
43.3%
Range
27.4 to 60.8%
Pick
0.9%
Ban
11.3%
Games
30
Tier
D

On patch 16.18, Cassiopeia won 43.3% of 30 ranked solo games as bot in the games Riftline holds, a rate the sample supports down to 27.4%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
1.96
K / D / A
5.5 / 6.2 / 6.5
CS per min
7.6
Gold
11k
Damage
18k
Vision
17

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Archangel's Staff

    In 70% of games, 21 in all

    -1.4vs its slot, 214 buyers

  • Rylai's Crystal Scepter

    In 53% of games, 16 in all

    +1.8vs its slot, 180 buyers

  • Rod of Ages

    In 37% of games, 11 in all

    +3.6vs its slot, 190 buyers

  • Bloodletter's Curse

    In 30% of games, 9 in all

    -2.9vs its slot, 27 buyers

  • Zhonya's Hourglass

    In 23% of games, 7 in all

    +5.7vs its slot, 53 buyers

  • Liandry's Torment

    In 23% of games, 7 in all

    -0.0vs its slot, 32 buyers

  • Blackfire Torch

    In 20% of games, 6 in all

    9 buyers with a purchase order, too few to set against its slot

Summoner spells

ExhaustFlash
Exhaust, Flash

12 games40% of games

50.0% over 12 games, a range of 25% to 75%
FlashBarrier
Flash, Barrier

6 games20% of games

33.3% over 6 games, a range of 10% to 70%
FlashTeleport
Flash, Teleport

5 games17% of games

60.0% over 5 games, a range of 23% to 88%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.