Support · patch 16.19

Elise

the Spider Queen  /  Assassin, Mage

Jungle 47%, Support 43%, Top 11%

Win rate
50.0%
Range
29.9 to 70.1%
Pick
2.7%
Ban
2.6%
Games
20
Tier
C

On patch 16.19, Elise won 50.0% of 20 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 29.9%.

737 matches on patch 16.19
The champion
The numbers
97% of these games were Master+ lobbies (737 of 741 measured)Median rank of each lobby, measured Sep 26, not when the games were played.
KDA
2.41
K / D / A
5.3 / 7.0 / 11.6
CS per min
0.9
Gold
9.4k
Damage
16k
Vision
87

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Stormsurge

    In 40% of games, 8 in all

    19 buyers with a purchase order, too few to set against its slot

  • Hextech Rocketbelt

    In 30% of games, 6 in all

    7 buyers with a purchase order, too few to set against its slot

  • Locket of the Iron Solari

    In 25% of games, 5 in all

    4 buyers with a purchase order, too few to set against its slot

  • Shadowflame

    In 25% of games, 5 in all

    -3.8vs its slot, 23 buyers

Boots

Sorcerer's Shoes

12 games60% of games

33.3% over 12 games, a range of 14% to 61%
Ionian Boots of Lucidity

7 games35% of games

71.4% over 7 games, a range of 36% to 92%

Summoner spells

FlashIgnite
Flash, Ignite

19 games95% of games

52.6% over 19 games, a range of 32% to 73%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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